Corrupted Model
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Hi, I need some help. A while after I use DAZ Studio, my Genesis 2, 3 and 8 basic models get corrupted badly. I'm wondering what causes that? Thanks for your time. I have an example on what it looks like...
Image removed
Post edited by Richard Haseltine on
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Which version of Ds (Help>About Daz Studio)? How was the character saved, or is this the base preset? It looks as if the wrong maps are being applied, which used to be an issue a while back but not recently.
Without the image I can only guess, but I have a similar problem at times. It will happen if I am working in a scene and then close it and open another scene. I get eyeball maps all over the figures. It also seems to corrupt the uv mapping of exported .objs and cause problems with saving files, poses and exporting geometry.
I put it down to my computer running out of memory resources (happens a lot). My solution is to restart Studio and try again.
It's Daz Studio 4.10 (the latest one) and it's doing it to all of the Genesis Models except the first one everytime I load one. (I know this is an old topic but I have proof.) (No nudes this time)
Are you certain that you are using the correct maps? for instance are you only applying a genesis 2 map to a genesis 2 figure and a genesis 8 map to a genesis 8 figure? This is paricularly pertinent with maps meant for genesis 3 and genesis 8 figures, they are a completely different format than the maps for genesis and genesis 2 figures.
Yeah I think so. It just happens whenever I apply makeup to a genesis 3 or 8 models and that’s what happens. Except for Genesis, they just overlap on them. It sometimes happens randomly. But I may have to change the mapping on them. Sorry for the confusion.