wats best way please

fairyfantasticfairyfantastic Posts: 116
edited December 1969 in The Commons

hi all i made a jumpmer in hex saved and popped in daz rigged ect n exported obj back to hex so i can morph it with hoo
down now this is were im struggling i want it to look natrural but canget it right seem to get it right some how i
there any other way apart from bones which ive tried and struggled with
can i delete the hood and make a sep one and readd to juper thn pop in to daz to morph it

Comments

  • KatteyKattey Posts: 2,899
    edited December 1969

    What figure is your jumper for?

    Push the bone for hood as down as you can and import _this_ mesh into Hexagon.
    In Hexagon, look into Surface and UV map instruments and try to use Smooth, Inflate and Pinch brush (they do some sculpting) to give your hood a more realistic morph.

    can i delete the hood and make a sep one and readd to juper thn pop in to daz to morph it

    No, if you delete the hood you won't be able to make it a morph to existing clothes.
  • fairyfantasticfairyfantastic Posts: 116
    edited December 1969

    its for genisis hun

  • KatteyKattey Posts: 2,899
    edited December 1969

    You can delete the hood and make a new jumper using the old one as a rigging template for the new one. It is easier with Genesis because you don't have to bother with grouping much.

  • fairyfantasticfairyfantastic Posts: 116
    edited December 1969

    thnks for yr reply hun ill try wat u said and see if i can master it xx

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