Looking for Bar/Pub/Nightclub that renders well in Daz Studio
inthanity
Posts: 89
Hello,
I am looking for an interior scene: a Bar, or Pub, or Nightclub that renders well in Daz Studio (I have 4.5 pro). I am aware of the few in the DAZ marketplace, but was wondering if there are any others out there?
Thanks!
Comments
http://www.daz3d.com/bar-interior
http://www.daz3d.com/bar-italia
Different styles, but both have DAZ Studio versions.
Look! http://www.daz3d.com/bar-interior just when on 50% off flash sale.
*MINE*
Good catch. I still prefer .duf scenes to pp2/obj (I hate having to click around to the second runtime and get all the material presets) but it certainly doesn't stop me from buying things that look that good. I think literally everyone wants to do an "X walks into a bar" or "people drinking at a table" render at some point!
Try doing what I do — cheat. ;-) I'm gradually going through all my "Poser and D|S versions" stuff, e.g. all the Lisa's Botanicals, copying the D|S MATs into a subfolder of the Poser figures/props, and making matching dummy .pz2 files if there aren't existing Poser MATs. Can't be done every time, but it's a great timesaver when it can be done.
Try doing what I do — cheat. ;-) I'm gradually going through all my "Poser and D|S versions" stuff, e.g. all the Lisa's Botanicals, copying the D|S MATs into a subfolder of the Poser figures/props, and making matching dummy .pz2 files if there aren't existing Poser MATs. Can't be done every time, but it's a great timesaver when it can be done.
As it turns out, when I got them installed I found that SoullessEmpathy actually includes the .dsa presets in the .pz2 folder. So that's nice - there's not all the clicking back and forth as with the Medieval sets (for instance). Doing that with all the other sets I have that are divided up into .pp2, .pz2, and separate folder .dsas would take a heckuva long time at this point. I'll have to figure out how much time will be saved and if it's worth it.
Either way, acceptable, but not as good as .duf support. I'm still having to click between two libraries to build a scene.