DForce and bed covers

Hey,

I'm using Modern Bed 2 and want to achive that a person lie under the bed cover.

The idea is just to move the bed cover over the person

image

and start the simulation (set Start Bones From Memorized Pose to Off in the simulation).

But the result is

image

as wished surprise

I figured out that they are parameters for item with dynamic surface.

image

Is it possible to get with this parameters the wished result? If yes, has some a hint for me? Every try costs me currently 5 mintues, because this simulatioin nearly crash my system sad

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Comments

  • maikdeckermaikdecker Posts: 2,990

    My guess (!) would be, that the special form of the bedsheet might cause problems there. I would try the following:

    • make the original bedsheet invisible
    • put a primitive plane in it's place
    • add the bedsheet's texture to that plane
    • try the dForce process with that plane instead of the sheet

     

  • Hurdy3DHurdy3D Posts: 1,058
    edited February 2018

    Hello Maik,

    thank you very much for you answer.

    Shortly before you replay I discorded the primitive plane feature (this was a feature which I found yesterday for creating environments with D-Formers) and thought the same as you.

    And yes, it's working, but a plane itself is to flat for a normal bed sheet.

    The soltion was using primitive cube. I just scaled the cube to bed sheet shape down. It's important to uncheck "self collision", then it's working like a charme.

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    Post edited by Hurdy3D on
  • Hurdy3DHurdy3D Posts: 1,058

    Uhhh nice... this was released today. Excatly what I searched!

    https://www.daz3d.com/downloader/customer/files/prod/50263/

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