new GLSL shaders ?
![Padone](https://secure.gravatar.com/avatar/3013e3bece2592aad579b1f7e9937440?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F3013e3bece2592aad579b1f7e9937440_100.png)
It's some time that I didn't look at the default shader. Mainly because in my tests with 4.5 I found extreme limitations in OpenGL rendering. Now I see new lighting models that seem to work fine with GLSL. There's also a skin shader with sss. This could be great for quick toon renderings.
I wonder if I'm the only one who noticed these .. when did they come out ?
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/f3/1110949d150d8db2ca80e5b56b0562.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/f3/1110949d150d8db2ca80e5b56b0562.jpg)
glsl.jpg
395 x 473 - 61K
Comments
Been around for quite some time now;) The skin model renders fast but can cause some serious artifacts when rendering in progressive mode.