create keyframes in realtime as i move the camera?
angusshmangus
Posts: 0
is this possible in daz studio? it was possible in my previous 3D package (vue) I would turn on realtime keyframing and then fly around the scene with my space pilot and all the camera movement would be recorded.
thanks for any info
cheers
angus
Comments
Yes, just create any camera and moving it around will start recording keyframes automatically. The Perspective Camera, which is the default, is the only one that doesn't record any keyframe. It is done thus so you can move around in an animation without adding extraneous frames to it.
hi dave. thanks for the response. I have tried this but it doesn't seem to work wit hthe space pilot. i get all sorts of crazy camera moves. daz seems to be interpolating and choosing the shortest distance between different keyframes. have you tried this with a space pilot? does it work for you?
cheers
angus
What's a space pilot?
Hmm, it seems the camera recording works differently from how I remember it. You have to create the keyframes manually (I thought it created them automatically), try to create one just before the camera hits a 90° turn relative to the previous keyframe.
If I use camera view and set key witth playing animation,
I often change FPS 1 or 2, it can make slow animation easy, though my translation is slow still.
then move around in the scene by view controlls.
I feel boiledcandyfrog said about mode like a Blender fly mode , or iclone Derector mode .
(though I seldom use Blender Fly mode )
as if you move around with camera in the scene (eg eilian cave, palace, and big island)
by keybord short cut, WE up down, or icon of the panell. (like VRML viewer)
your view = camera view. you can easy change speed, forward buck
then record the film as real time.
Current daz studio seems not be desigend for such purpose , I think.
I can not exploler smooth in the scene or scene sets with Camera view by ds View controllers.
Ofcourse it work,,, as it is desigend and can set key of camera move,Focal length,,.
but it is not smooth to move with camera . we can not run or accellarate.
so that it make difficult to adjust camera positon with playing animation.
we may often stop animation, then need to adjust view.
I may hope to use PC joy stics controller to move around in the scene or big arcitecture,
then hope to decide the positon to take a photo. it may work to modify camera positon with real time.
hey dave/kita
here is a link to the space pilot http://www.3dconnexion.com/
my space pilot works fine with daz. I can fly around with the camera no problem. I just want to know if it is possible to record the camera movements i.e keyframes while I am flying around. this would be hugely useful.
cheers
angus
Looks scary!
Hmm, thinking back on this it should be possible to either use an old script by mCasual (https://sites.google.com/site/mcasualsdazscripts/flycam ; probably possible to rewire the keys used by the script to your pilot thing), or use Puppeteer.
Bring up Puppeteer (Window->Panes (Tabs)->Puppeteer), the tab comes in fairly minimized, you can treat it as a window and resize it the usual ways, or dock it left or right; Create a new Camera; make sure to select it and view through it; add a dot in the Puppeteer grid by clicking on it; then rotate the camera, say 90° Y, and create a new dot on the right of the first one; now undo the camera rotation and rotate it about -90° X and create a dot higher up the neutral position dot. By switching to Preview to make tests or Record for baking it all to the Timeline, you can click and drag your mouse in the grid between the points and this will make the camera move in a rather intuitive way.
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I'd file a feature request for that. The currently "normal" way is to switch to either the Perspective Camera or any of the orthographic views, but I know I sometimes forget and move the wrong camera. :-S
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Daz Studio has developed into a scattered-brain in EVERY aspect. It desperately needs a SPINE.
@mythmaker i second all you say
look where's the Animation Forum located?
deep in the cellar hard to find for new users because ist not in the dropdownmenu
a good posingtool is the heart of any Animation: i miss that here
now all these little programs-abandoned already: optitex,animate2(gofigure),powerpose
the missing spline is a nice imagination