I can’t get 3rd party G3F preset to load correctly. Can someone else try it and verify?

I got a free 3rd party character preset and I tried to load it onto G3F. It came out all distorted, stretched out super tall (see the attached screen capture).
The designer’s instructions state that I should leave the limits on when I apply the preset.
My problem is that either:
1. I don’t know how to leave the limits on for this particular preset.
Or
2. The preset no longer works on recent updates of Daz Studio.
ELABORATION ON CASE 1: When I loaded the preset, I was expecting a pop-up window to appear, giving me the option to leave limits on or turn them off. After all, I get this pop-up window frequently when applying poses, for example. But no such pop-up window appeared. I was never given a chance to leave the limits on. And this leads me to suspect that there is some other way to leave the limits on, a way I don’t yet know about, applicable to special things like this particular preset.
ELABORATION ON CASE 2: But if case 1 isn’t so, then the reason the pop-up window did not appear must be that at some point either the preset, or DAZ Studio, changed such that they are no longer compatible. They apparently once WERE compatible. The download page has plenty of “thank-you” comments from satisfied users.
Anyway, I seek some help here. Maybe someone else with the current updated DAZ Studio can download it and try to apply it, to at least verify the existence of my problem.
WARNING: the download page shows nude breasts.
https://www.sharecg.com/v/89236/21/DAZ-Studio/lara-croft-for-g3f


Comments
Strange; this is the first time I've ever seen any morph "require" you to leave limits on, which is actually the default setting. If you hold down the cntl key (like if you want to apply an Iray Uber shader to a3Delight only item), you get a settings box, but it does nothing for this morph that I can see.
Considering the amount of positive comments on stuff that isn't working at all I hazard the guess, that not everyone who gives a "thank you" really USED the downloaded thing, but was just giving thanks to be able to download something...
Also considering that the files seem to get put into the wrong directories, either that might be the reason or something that I won't announce here, as it would get my post moderated (again) for thinking someone might have a nasty reason to put up a morph for one of the most used 3d figures into the most beloved 3d game character that doesn't even seem to be working...
Soooo... did you check the files that were downloaded? Anything special there?
I tend to make some allowances when it comes to free resources that I might be less inclined to accept with purchased content, although even in the latter case mistakes can sometimes be made. Content creators are only human. When it comes to those that create content and make it available for free, they deserve some consideration for their efforts even if they do not entirely succeed. I would tend to politely point out errors, preferably through a PM, rather than a complaint posted in a comments section, and, better yet, attempt to offer a possible solution. In the case of this particular individual I see absolutely no indication that there was anything other than a genuine attempt to share something that they had done with others. I also note that this character is the only free item offered by the individual, and so it may be their first attempt at packaging something for distribution. As a consequence some understanding is warranted if they don't get it perfect the first time. It is not as easy as it might seem.
Having said that, are there problems? Yes. Firstly, they have obviously used a promo image that does not represent the character morph as it loads in its default configuration, leading perhaps to some false expectations on the part of users. Not a really big deal, and an easy fix (see below). The character does load significantly taller than a default G3F, which I am guessing is a result of the creator attempting to recreate the shape and proportions of the game character. Such characters are not uncommonly exaggerated. A readme file or explanation on the download page would probably have gone a long way towards avoiding some confusion.
If you want a figure more akin to that shown in the promo and not quite so tall, you can adjust two sliders for the figure under the Parameters tab to get something closer to what you were expecting. If , after loading the character, you dial the Height slider for G3F to 100%, and the Thin slider to 100% (to compensate for squashing the character by reducing the height), that should bring things a little closer to expectations. To reproduce the promo character, you will also need to significantly increase the breast size, again using a slider under the Parameters tab, if that is what you desire. The character will still remain somewhat taller than the default G3F because the legs are longer. The latter is not unexpected in reproducing a game character, as many such characters tend to have long legs in proportion to the torso. Seems to be a thing.
As for the whole limits on/limits off thing, I'm not certain why the creator suggested leaving the limits on, as I could detect no noticeable difference in how the character loaded either way. As for the lack of a dialogue box asking if you wanted them on or off, I can confirm that it does not appear when loading the character in DAZ Studio 4.10, for whatever reason. However, I can also confirm that it does appear when loading the character in an earlier version of DAZ Studio. So yes, that does seem to indicate that something has changed in the way the most recent versions of DAZ Studio handle limits. But again, it doesn't seem to make any difference anyway, as far as I can determine.
Thanks for verifying that the morph does not work.
So it's not Case 1; it's Case 2.
Well, the morph does work, just not in the way that you expected.