Transition between two ground textures

Hey,

if I have two panes which are merging I have an ugly border. Is there any trick to get a smother transition, like an option when two panes are crossing tp get a fade in of the textures?

sand test 2.png
983 x 881 - 2M

Comments

  • MarcCCTxMarcCCTx Posts: 926
    edited February 2018

    You could use a gradient opacity mask on the higher of them. It might take some work to make sure the gradient ended before the two surfaces actually crossed.

     

    gradiant.jpg
    300 x 300 - 13K
    Post edited by MarcCCTx on
  • MarcCCTxMarcCCTx Posts: 926

    Also check out TerraDome3 https://www.daz3d.com/terradome-3-iray which does some kind of transition based on the angle or height of the shared terrain.

  • You could try applying an opacity map

  • Don't think there's anything built in.

    I'd probably render as-is and then deal with it in photoshop afterwards. Or cover the join with a rocky outcrop or patch of seaweed or something.

  • Hurdy3DHurdy3D Posts: 1,058

    Thank you for all the answers..

    Ok... I hoped there would be an easy solution for this. But it seems that I should avoid such a sitation and if it‘s anavoidable Photoshop seems to be the simpiliest way. devil

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