problem with Hunters Moon
![nightkin](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/924/n515E177A4B5B.jpg)
I have a problem with the Hunters Moon environment. whenever i render an image with it, there is always a thin black line running through the moon and part of the sky surrounding it. i cant see anything causing it in editor view, but its always there in the final render.
does anybody know why this is?
Comments
Well this is odd. I used Hunters Moon for this render last year without a problem --> http://3dpixelzone.com/WIP/studio/moon.htm
I did, however, render it in DS 3 Advanced, and I just did a quick render in DS 4 Pro to check, and I see the faint line across the moon. It's possible it needs updating, though I don't know why it should. Perhaps a support ticket about it could get the textures updated for DS 4. It appears to be the join point for the Scenery_Centre and Scenery_Centre_Top textures.
Thanks for the heads-up, as now I'll know not to use it in DS 4 until those textures have been fixed.
It's probably the seams showing through. I've got hunter's moon installed, I'll test it on my rig as well.
/edit
Yup.
I also have this issue... Seems like it can be mitigated somewhat by zooming in, but that isn't a fix. Has this been escalated?
i only had weird effects of stripes and squares on it when i scale it alot
and use Volume Camera
very Special though