problem with Hunters Moon

nightkinnightkin Posts: 195
edited December 1969 in The Commons

I have a problem with the Hunters Moon environment. whenever i render an image with it, there is always a thin black line running through the moon and part of the sky surrounding it. i cant see anything causing it in editor view, but its always there in the final render.

does anybody know why this is?

Comments

  • Miss BMiss B Posts: 3,071
    edited December 1969

    Well this is odd. I used Hunters Moon for this render last year without a problem --> http://3dpixelzone.com/WIP/studio/moon.htm

    I did, however, render it in DS 3 Advanced, and I just did a quick render in DS 4 Pro to check, and I see the faint line across the moon. It's possible it needs updating, though I don't know why it should. Perhaps a support ticket about it could get the textures updated for DS 4. It appears to be the join point for the Scenery_Centre and Scenery_Centre_Top textures.

    Thanks for the heads-up, as now I'll know not to use it in DS 4 until those textures have been fixed.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited June 2013

    It's probably the seams showing through. I've got hunter's moon installed, I'll test it on my rig as well.

    /edit
    Yup.

    huntersmoon_seam.jpg
    600 x 600 - 150K
    Post edited by Lissa_xyz on
  • alxalx Posts: 53
    edited December 1969

    I also have this issue... Seems like it can be mitigated somewhat by zooming in, but that isn't a fix. Has this been escalated?

  • RuphussRuphuss Posts: 2,631
    edited December 1969

    i only had weird effects of stripes and squares on it when i scale it alot
    and use Volume Camera
    very Special though

Sign In or Register to comment.