TO MUCH TIME ON RENDERING !!! HELP

sirkentmailsirkentmail Posts: 0

Hello, for 1 frame it always take 30-40min to make it, i have choice hd 1280x720 ! but its too much time , i have see on youtube they make in 2-3 min !I have read to remove CPU or GPU, not to take all 2! or maybe i have do something in settings... please help ! :(:(:(:(

INFO PC

CPU- i7 8700k

GPU Geforce GTX 1080 Ti

32gb Ram !

Post edited by sirkentmail on

Comments

  • SimonJMSimonJM Posts: 5,999

    Time taken is dependant on many things: the geometry in the scene, the materials and shaders use, the lighting, the render engine used, and so on. That is leaving aside the hardware- which looks to be not bad at all.  If you are using Iray from with Daz Studio be sure, first off, you can, and are, usin the 1080 gfx card.  I've not done much testing of late but I'd be inclined to just use GPU to start with.  Ensure your scene fits within the VRAM of the gfx card (check the log file - Help> Troublshooting> View log file) or use a monitor program such as MSI Afterburner to see the utilisation.  In fact, I'd recommend getting that anyway as it allows you to set up a profile for the fan on the card so you can be sure it's not throttling back for thermal reasons.  Ensure theer is enough light as Iray does seem to like having a lot of light to enable it to 'converge'. Be wary of relfective surfaces as they drive up render time.

    Start small and slowly build up the scene and see if there's something specific that suddenly gives a big hit on render time, then investiagate ways of mitigating that.

  • Well i have take the info from log file about the geometry and i take this :

    2018-04-02 22:00:37.795 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Updating geometry.

    2018-04-02 22:00:37.807 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Using built-in ray tracing (1.0.0).

    2018-04-02 22:00:37.807 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Importing scene graph.

    2018-04-02 22:00:37.808 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Importing geometry.

    2018-04-02 22:00:39.255 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Geometry import (1 object with 6688k triangles, 1 instance yielding 6688k triangles) took 1.446741

    2018-04-02 22:00:39.255 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Updating materials.

    2018-04-02 22:00:39.364 Iray INFO - module:category(MATCNV:RENDER):   1.0   MATCNV rend info : found 3228 textures, 0 lambdas (0 unique)

    2018-04-02 22:00:39.420 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Emitter geometry import (468 light sources with 229k triangles, 1 instance) took 0.01s

    2018-04-02 22:00:39.421 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Updating environment.

    2018-04-02 22:00:39.421 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Updating lens.

    2018-04-02 22:00:39.421 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Updating lights.

    2018-04-02 22:00:39.423 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Updating object flags.

    2018-04-02 22:00:39.424 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Updating caustic portals.

    2018-04-02 22:00:39.424 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Updating decals.

    2018-04-02 22:00:39.425 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Allocating 1 layer frame buffer

    2018-04-02 22:00:39.433 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Using batch scheduling, architectural sampler disabled, caustic sampler disabled

    2018-04-02 22:00:39.434 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Initializing local rendering.

    2018-04-02 22:00:39.436 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : CPU: using 12 cores for rendering

    2018-04-02 22:00:39.436 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Rendering with 1 device(s):

    2018-04-02 22:00:39.436 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : CPU

    2018-04-02 22:00:39.436 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Rendering...

    2018-04-02 22:00:39.437 Iray VERBOSE - module:category(IRAY:RENDER):   1.3   IRAY   rend progr: CPU: Processing scene...

    2018-04-02 22:02:43.019 Iray INFO - module:category(IRAY:RENDER):   1.2   IRAY   rend info : Initializing light hierarchy.

    2018-04-02 22:02:44.304 Iray INFO - module:category(IRAY:RENDER):   1.2   IRAY   rend info : Light hierarchy initialization took 1.29s

    2018-04-02 22:02:44.752 Iray VERBOSE - module:category(IRAY:RENDER):   1.2   IRAY   rend stat : Native CPU code generated in 8.31e-007s

    2018-04-02 22:02:44.753 Iray INFO - module:category(IRAY:RENDER):   1.3   IRAY   rend info : CPU: Scene processed in 125.313s

    2018-04-02 22:02:45.005 Iray INFO - module:category(IRAY:RENDER):   1.3   IRAY   rend info : CPU: Allocated 47.4618 MiB for frame buffer

    2018-04-02 22:02:48.980 Iray INFO - module:category(IRAY:RENDER):   1.3   IRAY   rend info : Allocating 1 layer frame buffer

    2018-04-02 22:02:51.458 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00001 iterations after 132.018s.

    2018-04-02 22:02:54.524 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00002 iterations after 135.084s.

    2018-04-02 22:02:58.531 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00003 iterations after 139.091s.

    2018-04-02 22:03:02.536 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00004 iterations after 143.096s.

    2018-04-02 22:03:06.670 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00005 iterations after 147.230s.

    2018-04-02 22:03:10.694 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00006 iterations after 151.253s.

    2018-04-02 22:03:14.755 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00007 iterations after 155.315s.

    2018-04-02 22:03:18.786 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00008 iterations after 159.345s.

    2018-04-02 22:03:22.925 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00009 iterations after 163.484s.

    2018-04-02 22:03:26.879 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00010 iterations after 167.438s.

    2018-04-02 22:03:30.999 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00011 iterations after 171.558s.

    2018-04-02 22:03:39.023 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00013 iterations after 179.582s.

    2018-04-02 22:03:47.028 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00015 iterations after 187.587s.

    2018-04-02 22:03:55.075 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00017 iterations after 195.634s.

    2018-04-02 22:04:07.117 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00020 iterations after 207.676s.

    2018-04-02 22:04:19.220 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00023 iterations after 219.778s.

    2018-04-02 22:04:35.107 Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00027 iterations after 235.665s.

    2018-04-02 22:04:51.177 Iray VERBOSE - module:category(IRAY:RENDER):   1.0   IRAY   rend progr: 1.29% of image converged

     

    It's too many things ?

    And another question that can be helpfull for me... I need an answer at this too... ! if the scene is an an station train with many characters there... but the viewport take only an angle and 2 character.... the others things can alter the processing even if they don't are in viewport ? i mean like other things and character... or its better delete everything that is not in viewport and leave only what i need ?

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