earrings and necklaces follow head and body movement?
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in The Commons
is there a way to have necklaces, earrings, and even dress straps follow the body and head movement with manually trying to pose these items. Well, you can't do it with dress straps manully. Some stuff you can with some work.
I was thinking perhaps dforce could do it ? dress straps for sure, but what about earrings.
There is nothing worse than a nodding head with the earrings going straight down or at that point, sticking out as if gravity does not exist.
Comments
All the earrings I've made can be posed/swung in any direction. Are the ones you're trying to use smart props or are they conformers? At any rate, there should be a way to pose them using the sliders in the Parameters tab.
Laurie
only twist, bend, side-side..also bead size, in this one I'm currently trying..so it involves about 10-12 items, each of which need to be bent, twisted, whatever to allow movement in correct direction, very tedious....
here is an image. with this pose, the earring on the left has a lot of manipulating to do..possile, but not really easy, as when you move one object, it changes those after it.
It has to move in a direction, plus fall onto the shoulder, lower neck area.
I don't know of any easy fixes for this, but when you have to pose a whole chain of joints (like in an animal's tail, some older braid hairstyles, or these earrings), start at the topmost joint in the scene list and work your way down. You can try dForce but unless the earrings were modelled in a very specific way they're just going to fall apart or explode.
I don't have those earrings, but with the root of them selected in the scene tab look in parameters to see if they have pose controls, if I had made earrings with that many bones I would have made pose controls for them for sure.
And if they don't have pose controls, you can select every joint that needs to be twisted or whatnot, then in parameters go up to All and you should see the twist controls and such there with a number next to it for all the joints you have selected. Then you can move that dial and it will move them all at once.
Oh man, what a great thing to know. Thanks.
Awesome did not know that! Will have to try it when I get home :)
I know its an old post but hopefully someone can explain it simpler? I honestly dont follow. I have earring that are static and should be facing downwards but not. Thre are no pose controls of any kind. Hopefully it can be done as you said but how?
Look for dFast in the other store. You can use it to make clothing/jewelry transforms follow head/neck transforms.
you mean a dforce type of adonn for Daz?
like this: https://www.daz3d.com/dforce-assistant