The Counting Eurohippuses Doesn't Help Me Sleep Complaint Thread
This discussion has been closed.
Adding to Cart…
![](/static/images/logo/daz-logo-main.png)
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
"Did anyone remember to feed the giraffe?"
Giraffe looks thirsty :o)
Milk, vegetable oil, and wine. Very cool.
neat :o)
...just hope that it doesn't hit back. ; )
...however, squeezing it might work better.
O M G It's a TITANOBOA!!!!! (bug eyed fce) (aaaaaaah face)
Poor bus...
..boy howdy, I hear you on that. After all I laid out from my meager salary (including building a new system) to stay as current as I can, this is like a boot to the gut. Since yesterday the only new releases in the store have all been Genesis2/Vicky6 related.
...meanwhile...
Bryce is still 32 bit
Hexagon hasn't been updated for over five years.and is about as stable as an overloaded container ship in heavy seas.
We still do not have "open ended" cloth dynamics in Daz Studio.
What really chafes my hide about this is the one really nice feature of the Genesis concept - it's versatility - is being limited with G2 becoming Gender specific (will that go further to model specific - e.g. Genesis2Kid, Genesis2Toon...etc?). On top of this, all the original Genesis expansions, like the body shapes, morphs, and plugins are not compatible with G2, and the updates must be purchased AGAIN!
Sorry, but save for props, vehicles, and scenery sets I won't be purchasing much else from the store here anymore. Looks like Marvelous Designer2 and Blender will be getting a lot more use.
This is one of the times I wouldn't have minded a little "Daz Soon" occurring.
The whole thing stinks to high heaven of "money grab". Feh. (feh face)
Ha, that's awesome. I wish the Morhping Python had a texture like that :(
Wow, totally cool sharkbus! (yikes face)
Heh, THIS is cool as well:
http://greyscalegorilla.com/blog/2012/06/more-c4d-car-battle-tests/
A Dynamics simulation in Cinema 4D.
"Here is the last week of Car Battle test renders. The one above is our first official Car Battle with a real winner. The winner wasn’t chosen at the beginning. Only after the scene was baked out did we know who would be the last car still on his feet. All the cars are driven purely by dynamic motors and a ton of Xpresso that adds logic to the cars so that they don’t get stuck. The next step is to make different style cars that have different drive properties and have them battle out. I really want to give each car a number and name on their materials as well. We hope to have some tutorials on this coming soon as well. In the mean time, hope they are at least fun to watch. "
The "Camera Rig and Roller Coaster Test" video is hilarious because the guy was making the car's sound effects with his mouth as it went along X'D
Brrrrr... Vrooom! XD
Was cool to watch though. Especially when it made the jump. No hand-positoned anything on these - all automated and driven by dynamics.
ah.. neighbors down the street began renovating the outside of their home at 7:45 in the morning. Hello! today is Saturday and some people want to sleep in late. ugg. heard some hammering and an electric saw.
Dang, that's pretty slick!!!! Thanks for the link! (big grin)
Coffee and sausage in me, so it's content installation time! Rendo, Daz, and the remaining XFrog plants get done next.
Then it's time to render something! I have no idea what, yet, but..something. Maybe an elasmasoarus in floral patterns, or glass, or some jewel. Not sure. (confused face)
I might go out for lunch, otherwise, it's supposed to hit 102f today and I'm NOT motivated to take a long bus trip in the heat! Yikes!
While I am not thrilled by the gender separation myself, it just means I'll delegate her as "specialist" for some of those tricky situations involving extremely elaborate bending.
And here's a thread about how to bring over shapes from Genesis 1 to Genesis 2 Female.
Animated, M4 Beautiful Bends is what it says and the best bender in the Daz store imo
pounces like a Tiggr - beautiful bends looks pertee
..boy howdy, I hear you on that. After all I laid out from my meager salary (including building a new system) to stay as current as I can, this is like a boot to the gut. Since yesterday the only new releases in the store have all been Genesis2/Vicky6 related.
...meanwhile...
Bryce is still 32 bit
Hexagon hasn't been updated for over five years.and is about as stable as an overloaded container ship in heavy seas.
We still do not have "open ended" cloth dynamics in Daz Studio.
What really chafes my hide about this is the one really nice feature of the Genesis concept - it's versatility - is being limited with G2 becoming Gender specific (will that go further to model specific - e.g. Genesis2Kid, Genesis2Toon...etc?). On top of this, all the original Genesis expansions, like the body shapes, morphs, and plugins are not compatible with G2, and the updates must be purchased AGAIN!
Sorry, but save for props, vehicles, and scenery sets I won't be purchasing much else from the store here anymore. Looks like Marvelous Designer2 and Blender will be getting a lot more use.
This is one of the times I wouldn't have minded a little "Daz Soon" occurring.
and fastgrab has nuthin to grab for poser
:sour puss pout:
There are a couple of poser dynamic things
Complaint: I want candy, but I'm diabetic.
http://www.youtube.com/watch?v=aMICD3aMZpw
I want a new body so I can get off all these meds
I remember when that first played on MTV. Wow.. flashback time...
OMG OMG OMG OMG OMG YESSSSSSSSSSSSSSSSSSSSSS!!!!
(very red face emote)
I was out getting some groceries and booze for tonight and I decided to get some BBQ for tomorrow (since the truck is closed Sunday and Monday). I decided to try their bbq chopped brisket sandwich for the first time and.. just O M G!
Super-tender tasty briskey chopped up with medium bbq sauce served between two nicely browned pieces of Texas Toast! This is better than the brisket sandwich I had at Stubbs, and Stubbs is one of Austins finest bbq restaurants.
There must be close to 3/4 pound of meat on this monster! (shock face) DInner will end up being very very small...
I could use a beer, but I swore off keeping beer at home (too many carbs) so it's diet Coke.. sigh.
The darn thing only cost $5, too. Amazing!
Ok, back to eating, I can't type and eat a messy sandwich at the same time or I'll be cleaning bbq sauce out of the keys...!
Nice! I'll have to pick up that set, it really does look nice. It has to wait, though.
Dana
Nice! I'll have to pick up that set, it really does look nice. It has to wait, though.
Dana
Set is impatient and fickle. : )
Kilometer long pike drop! Headshot, first cut render, IDL light, took 8 minutes to render.
Olaf has a fight on his hands, this is no small pike indeed! (evil grin)
...yikes! I heard about The Forest, almost makes a Stonemason set seem like a primitive in comparison.
Reflectivity is always a killer because of all the ray bouncing it causes. I think PS1 even brought his 24 thread 48 GB monster to a crawl with a scene which was loaded with it.
...and heavily transmapped hair especially with US/SSS, will definitely put the brakes on things. Remember when I was trying to render the Mentha Piperata hair on my new system? Ended up I had to turn off the ray tracing to keep it from stalling.
Just don't add any fog effects like I had in my pic or your system may go China Syndrome. The difference in render times with and without the fog was something like 3 hrs and 25 min. Was going to use fog in another scene I'm working on that is 1,200 x 1,200 but decided to cheat and use a Jepe's SteamZ plane with the opacity turned down. Looks pretty good in the tests and doesn't slog the render down, especially since one of the characters has hair with some really complex transmaps.
Looking forward to the end results, sounds like it's going to be a very nice scene.
...so the X Frog plants work then (aside from having to rescale them)?
...same here. Woke up all creaky and stiff this morning.
Now where did I leave that can of 3 in 1 Oil?
...oh,
This mini-threadspam was brought to you courtesy of MagentoBots™
When you depend on your thread reminders to keep you up to date, you can count on MagentoBots™ to be asleep on the job.
hungreee.
ziti wiv alfredo sauce and italian bread
where 's the after beach partay mahn?
want to party! beer and some hobbit leaf - tee hee
...so the X Frog plants work then (aside from having to rescale them)?
Well for some variable of "work". Yes they will import in DS, yes they render with some minor material fixes.. but some of the plans are hundreds of megabytes of texture and only for "hero" renders. One of the damn trees is nearly a gigabyte!!! You'll not making a forest of that unless you're running bloody Maya or Houdini. (bug eyed face)
That said, my lame tests indicate they're kick ass. But you'll need to work on them if you want more than a few. (ugh face)
Maybe in a few days I'll post some renders, right now the dang elasmasoarus is taking my time. It makes a killer kilometer long pike but the skin surface needs work, I smell SSS here and that makes render times painful. And I need an ocean backdrop, so that's tomorrows work.
That said, I'm quite happy with the shders I have, and I feel like I'm learning again! (huge grin)
...same here. Woke up all creaky and stiff this morning.
Now where did I leave that can of 3 in 1 Oil?
Same. Some 70 year old man is running around there with my body and I got stuck with his and I want mine back.
Well for some variable of "work". Yes they will import in DS, yes they render with some minor material fixes.. but some of the plans are hundreds of megabytes of texture and only for "hero" renders. One of the damn trees is nearly a gigabyte!!! You'll not making a forest of that unless you're running bloody Maya or Houdini. (bug eyed face)
That said, my lame tests indicate they're kick ass. But you'll need to work on them if you want more than a few. (ugh face)
Maybe in a few days I'll post some renders, right now the dang elasmasoarus is taking my time. It makes a killer kilometer long pike but the skin surface needs work, I smell SSS here and that makes render times painful. And I need an ocean backdrop, so that's tomorrows work.
That said, I'm quite happy with the shders I have, and I feel like I'm learning again! (huge grin)
..well there's always reducing the LOD as well, however I usually use the Ecomantics billboard trees for stuff in the far background. Would be lovely to have a real oak that Leela's little Annika could climb.
...ran a test render of my latest. Still have a few minor details I need to work on but looking very good.. Like the Mentha in the Big City pic I did back in April, this is one I've been wanting to do for a while but didn't have the horespower to render.
Those who have PC forum access check out the June Monthly Challenge thread there to see the last work I created. Can't post it here or elsewhere until July as it is now a judged challenge with prizes (one of which I hope to snag).
Kilometer long pike AIRBORNE!!!!
This sucker is gonna rip Olafs pants offl... lol.....
Is that the old [discontinued] Elasmosaurus that used to be on DAZ or something else? Looks familiar...