Issues Exporting + Importing into 3DSmax

Hey guys im having some issues and I dont really know how to get round it:
Im following this character design tutorial and per its instructions im trying to take a posed+ textured character from DAZ and import it into 3ds Max. However its coming out with most of the figure not textured and the animation messed up.Ill link some photos to show what i mean:
https://gyazo.com/10df336840241537f22194ffa6bc7f6b
https://gyazo.com/de07055d9a65976a047da79732f4aff5
https://gyazo.com/14664c69d1528e7f2d4affdf68eb8a6b
Ive also put my DAZ export options and my daz animation as a gif which you can compare to the outcome above. V weird and pulling my hair out trying new settings, starting from the beginning etc.
Link removed due to nudity, please review acceptable ways of handling nudity https://www.daz3d.com/forums/discussion/3279/acceptable-ways-of-handling-nudity#latest )
https://gyazo.com/c9754649ac1987cfb69780820d2f879b
Any help would be appreicated.
Comments
This will help point you in the right direction: Also there are many tutorials on Youtube about this
https://forums.autodesk.com/t5/3ds-max-forum/daz3d-genesis-8-into-3ds-max/td-p/7784260
and if you are simply trying to export a Daz pose and no animation - use a obj export and be sure to select include textures and keep them all in the same output folder.