Bethany 7 issue

When I load Bethany 7+genitalia and apply iray texture, the genitalia has a slightly different color.
I never noticed that before.
Any other character seems to work fine.
I have just formatted my pc and reinstalled everythig with DIM.
I also installed DAZ Studio on another computer using DazConnect, but I have the same problem.
Old saved scenes with Bethany 7 have this problem too.
Can someone help me?
PS1: If I cancel the genitalia, the body has an empty space.
PS2: In Surfaces-Genitalia-Geometry-UV Maps-UV Set, I have "Default UVs" without any other possibilities (I was expecting "Bethany UV", or something like that).
Comments
Image removed due to nudity.
I don't see this error on a quick check, with either the legacy or normal Iray materials. You might want to reinstall Bethany on the off chance you are missing one of her maps.
There are no separate UVs for the female genitalia, for one reason or another.
I wouldn't have noticed the problem if Tiziano didn't mention it and I weren't actively looking for it. Notice the mismatched skin color and baked in hair texture for the torso and gen mats? You really have to zoom in to check.
I'm surprised no one informed DAZ about this since Bethany was released 2 1/2 years ago.
I see that too now, it doesn't show up until rendered. The mismatch is in the Translucency Color maps, the genitalia sss map is darker than the torso.
I'm going to bug report this, but stuff like this takes a while to get looked at.
Meanwhile if you want to get a closer match, I would take the torso SSS into an image editor, and drag the genitalia SSS map over it as a new layer, scale and transform it to get the hair mostly aligned with the hairs on the torso. Then erase the white edges and do a levels adjustment that lightens the genitalia layer to match the torso more closely. Keep a record of what adjustment you had to make, and do that same adjustment to a copy of the genitalia SSS map. That should make a decent stopgap fix.