how to make feet with sand on them

there must be a good way to do this, having characters walk on the beach without some and on them looks odd.

 

like this....

sand.jpg
275 x 183 - 10K
sand2.jpg
275 x 183 - 14K

Comments

  • ChoholeChohole Posts: 33,604

    Iray or 3DL?

  • Sven DullahSven Dullah Posts: 7,621

    I don't know about IRay but in 3DL a geometry shell with properly made opacity- and displacement maps probably would go a long way;)

  • ChoholeChohole Posts: 33,604

    I was thinking one of the custom dirt shaders.  In Iray you can use decals to put the shader just on the feet I think. I am not a DS user,  but I have seen people do things like this.

  • IndigoTeaIndigoTea Posts: 74
    edited March 2018

    Try a geo-shell with a simple "noise" shader, using the noise image for both bump and cutout opacity, and set the diffuse color and glossy color (adjust roughness for moisture) to match your sandy beach. For more precise placement, use the leg UV map, and place the noise as an overlay - you might be able to do this in LIE; I haven't tried that yet for a geoshell. 

    noise.jpg
    1808 x 1808 - 899K
    Post edited by IndigoTea on
  • 5200north5200north Posts: 249
    Chohole said:

    Iray or 3DL?

    Iray 

  • 3Diva3Diva Posts: 11,749

    The fastest way is probably post work. A layer over the image + speckled brush + bevel and emboss + a subtle and close drop shadow. 

  • The fastest way is probably post work. A layer over the image + speckled brush + bevel and emboss + a subtle and close drop shadow. 

    Yeah. You know what? Thanks for that.

  • Serene NightSerene Night Posts: 17,680

    If you use photoshop, you can pick up a 'sand' layer style which allows you to change anything you brush to have a sandy look. It is mostly used to make cool fonts that look like sand, but you can use it as art too. 

    There is also a recent hair product: https://www.daz3d.com/long-wet-hair-with-dforce-for-genesis-8 which includes a sandy skin layer.

  • dennisgray41dennisgray41 Posts: 823

    Great idea. What about footprints in the sand?

  • Serene NightSerene Night Posts: 17,680

    There are brushes you can use to make sand footprints. I have also foudn car tire tracks which work well in snow and sand.

  • kyoto kidkyoto kid Posts: 41,260

    ....Nerd3D has a Footsteps tool but not sure if it works in Iray

  • Pax AsteriaePax Asteriae Posts: 445
    kyoto kid said:

    ....Nerd3D has a Footsteps tool but not sure if it works in Iray

    Having owned that for many years and tried it on a fresh-ish install last night, it doesn't even work in DS any more.

  • If you use photoshop, you can pick up a 'sand' layer style which allows you to change anything you brush to have a sandy look. It is mostly used to make cool fonts that look like sand, but you can use it as art too. 

    There is also a recent hair product: https://www.daz3d.com/long-wet-hair-with-dforce-for-genesis-8 which includes a sandy skin layer.

    THANK YOU!  I was looking for that product  ALL day, must search Daz for Sand and Beach and Shader and Mens Clothes (I rememberd the promo photos) for HOURS..  I knew it was out there, but it is NOT obvious that is what one is looking for.  Of course, I actually OWN IT, but that did not help one single bit.

     

    The fastest way is probably post work. A layer over the image + speckled brush + bevel and emboss + a subtle and close drop shadow. 

    Meanwhile, I went witht the photoshop solution.   Soooo effective, and so much simpler.  Ended up using the built in Kyle's Spatter brush.

     I started out rendering a lot of stereoscopic 3D, and had becoome a bit of a "purist" by necessity of that format; but I have GOT to get my head back into postwork for my 2D stuff.

     

    Thanks, All!

    Dee On Beach 01d_PS_c2020ECG.jpg
    3840 x 2160 - 2M
Sign In or Register to comment.