Lighting
daancouzijn
Posts: 53
in New Users
Hey everyone,
I'm Daan from Amsterdam, I'm new here so feel free to make me aware of mistakes I might be making for which I apologize in advance.
So I just started using Daz3D (previously worked in Blender) and I have a question about lighting. I didn't touch my render settings, and I have no lights on my scene so it's using the default 'headlamp', which I actually like. But after I changed the pose of my character and rendered the image again, I noticed that the lighting had changed. And now I can't get the lighting back of the first try. See below for some images.
Anyone any tips? Thanks in advance.
Drew4.png
3840 x 2160 - 6M
Drew5.png
3840 x 2160 - 3M
Comments
If you are not chnaging any of the deaults then as well as the headlamp you have the RuinsHDR environment lighting, which does vary by direction. That doesn't seem to account for all of the changes between the two images, though, so (as you don't want the current settings) it may be worth clicking the Defaults button on the Editor tab of Render Settings.
Thank you! This solved it.