.PP2 items turn black on Iray (but works fine elsewhere)

bgjr89bgjr89 Posts: 0

Hi!

I downloaded this recently: https://www.daz3d.com/fm-fight-club-poses-and-impact and have been using the sweat spray/explosion props for action scenes.

The thing is that is shows up fine on the different Drawstyle options, except for Iray.
When I render it, all the white specks go completely black and hardly visible in the render, basically disappearing into darker backgrounds. Lights don't seem work at all on it.

This is the first big hurdle I've had as a new user so far, it's been days and I'm trying to find a solution to this. Any help would be super appreciated!

Post edited by Richard Haseltine on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,882

    Edited to fix link

    I suspect that the drops are using a custom shader that isn't translating to the Iray Uber Base Shader - if you open the Surfaces pane, go to the Editor tab, and select the drops in the scene then click their name in the list in the Surfaces pane you will see the Shader: line above the list change to say what they are using. If it is the case that they are using some kind of custom shader then a fix (at least for sweat) might be to use one of the Water Iray shaders from the Surfaces pane's presets tab.

  • bgjr89bgjr89 Posts: 0

    Hi Richard,
    Many thanks!
    It says it uses DAZ Studio Default as a shader; using Iray Uber shaders don't quite work because it turns into a giant chunky object  (the wireframe is shaped as such despite the tiny droplets). Is there a chance that these props are outdated in that it only will work with the other render methods?

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