SOLVED! :) - Can I conform an .OBJ to conform to an already morphed character.

RKane_1RKane_1 Posts: 3,037

I have a very morphed G8M character for whom I made some clothing but then realized I could not make it conform to my morphed character by traditional means (Using the Transfer utility and using G3M as the Source). When I do, it's like it DOUBLES the morphs involved. 

Is there a way to tell the .OBJ to conform to the post-morphed character as it without backtracking to the original figure and then turning those morphs BACK up or do I have to completely remake the .OBJ to fit G8M?

Post edited by RKane_1 on

Comments

  • RKane_1RKane_1 Posts: 3,037

    Can I make my own clothing form to adapt to?

  • Richard HaseltineRichard Haseltine Posts: 102,877

    Set the Source Shape to Current, then expand the options at the bottom of the Transfer Utility dialogue and check Reverse Source Shape from Target.

  • RKane_1RKane_1 Posts: 3,037

    Richard, YOU are a Godsend. :)

     

  • RKane_1RKane_1 Posts: 3,037

    Sorry to bother you again, Richard. That did not work, BUT it put me on the right path. I had to Zero the G8M figure, THEN go to the garment, turn the Morph on it to -100%, THEN export out the garment with it's current deformations which then fit G8M PERFECTLY. Now I have conforming piece of clothing that fits BOTH G8M normally AND my original figure!

     

    Thanks so much for your guidance! :)

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