AniBlock (GFA) File Specification
Is there a public specification for AniMate's AniBlock file system (GFA files)?
I am new to Daz Studio and one of the things that I miss compared to the previous program that I used is a nice overview of all the properties that change in each key frame. As far as I can tell Daz does not provide such an overview.
Since I am new to Daz, I haven't looked into using the Daz API or scripting to try to create such a plugin.
So I thought that, for now, as a work around I would create a simple GFA reader that would parse the information and generate such a overview for me. Yes, it would require saving the sequence before being able to use it but that will just get me to save more often (which is a good thing).
Unfortunately the GFA file is not a XML or text based format, so I need to try to get the specifications somewhere. I tried Googling for them but I did not have any luck.
It looks like the object names and properties are in plain text but I need to understand the rest of the data so that I can determine things like the value of the property and its correspondence to the timeline.
Comments
AniMate and the AniBlock format was developed by GoFigure and not DAZ 3D. For your needs I would join the GoFigure Forums as that will be the place others with better knowledge will frequent the most.