Why is Spencer for M4 Green?

I recently purchased Spencer for Michael 4. I apply the morphs and the full mat Spencer on M4 and he's green. Why?
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I recently purchased Spencer for Michael 4. I apply the morphs and the full mat Spencer on M4 and he's green. Why?
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before or after you rendered him?
That is the way Gen4 character textures were set up for Poser. Does the package include an alternative set of DS textures?
https://www.daz3d.com/spencer-for-m4
13 DAZ Studio MATs
All of the textures are coming in as green. When I change them to some other color, it doesn't look natural.
I've attached some screen captures: one shows how M4 loads. The other is after Spencer INJ and MAT files are applied. Finally, one where I changed the color over lay on the torso from cyan to white.
So, why would they come set to cyan?
It was something to do with the way the Poser 5/6/7 handled texture files in the material room. I used to curse because I always had to manipulate the mats when I imported the figures into Bryce.
So what does he look like with a pure white diffuse color? What lighting model is being used? Plastic? skin? Is the ambient channel being used?
This appears to be a Poser issue, and I'm not sure why. Poser it comes in with the cyan color, but in DAZ 4.10 it's looking fine. (Sorry I should have mentione this was happening in Poser 11. I'm about to switch to using DAZ anyway. Poser has too many issues.)
Brent
Poser, yes it is set up with the cyan base colour on all gen 4 figures, IIt is necessary to do that to get it to render properly. That was why i originally asked you if the finsihed render was still cyan or if it had rendered correctly.