Are Victoria 8 anatomical features compatible with HD skins/overlays?

Under normal circumstances it all works fine. They appear as a large greyed-out patch but that disappears when viewed in the nvidia setting or in the final render. But when combining with an HD figure, such as Miriam or Sahel, it doesn’t.....not even in the final render. Am I doing something wrong or are they actually incompatible?

Comments

  • agent unawaresagent unawares Posts: 3,513
    edited March 2018

    They should work fine. What exactly are you doing and what are the results you're getting?

    EDIT: Oh, I know what problem you're having. Those characters do not come with anatomical elements maps, so they will stay gray. If you want to use those textures, you have to either use third-party gens, edit someone else's textures to match, or use this remap of the DAZ gens to take torso materials. Use the instructions for installing it for G8. https://www.renderosity.com/mod/freestuff/?item_id=76084

    Post edited by agent unawares on
  • SpottedKittySpottedKitty Posts: 7,232

    Note that the textures themselves aren't HD, when you see a DAZ character named as "HD" it refers to high-resolution morphs (usually for things like skin wrinkles, finely detailed shapes, etc.). You will see this problem with any character preset that doesn't include anatomical element settings, it isn't just an HD thing.

  • DawnStarDawnStar Posts: 70

    Many thanks, both, for those comments....and the link. Very helpfull.

    Slowly, bit by bit, the Daz Studio darkness is turning into full, clear light.... ;)

Sign In or Register to comment.