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© 2025 Daz Productions Inc. All Rights Reserved.
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Syren thanks thee. She won't admit they aren't HER horns, they are from like gen3 I think...Maybe Gen4.
I like how her eyes appear to glow.
Hey, good horns are hard to find. I have been meaning to try those troglydyte ones I got as a freebie moons ago. =-)
thx. Is the demon in her.
Last G2F render from me for the night. Sleepy time.
Here's my quick render using luxus and ms magic outfit. I decided to add that weird purple metallic bubbly thing since I still have issues making smoke in luxus, but I think it's kinda funny haha.
V6 render
Firaga
V6 render
Gita
V6 render
Storm
V6 render
Claudia
V6 render
Domino
Nice stuff budo-san!
Thanks larsmidnatt
Agreed! I think Storm is my favorite of these, but they're all impressive.
V6 render
Sad
V6 render
Alane
V6 render
In the garden
V6 render
Mira
V6 render
Too cold to handle
V6 render
Gatekeeper
V6 render
Thinking of you
V6 render
Too hot to handle
V6 render
Dalida
V6 render
The power of love
Wow...... impressive.
Another quickie to show continued and undying support for G2 *wink*
I can't show my real stuffs here, so I make the quickies otherwise I wouldn't be able to participate in the fun. Now back to serious stuff...
Here is a G2F with no G2F morphs other than the V4 Shape. I used a bunch of V4 muscle morphs including a she-freak morph to get this figure. Took 58 seconds to render. No SSS or anything special.
could use some work in some areas, but is proof of concept.
That turned out pretty well larsmidnatt! Nicely done. What kind of light setup do you have there?
Thanks.
I do my own lights and use octane render, in this case an HDR and two mesh lights. it's typically how I go these days. Sometimes only one mesh light, sometimes instead of HDR I use the sunlight function. But even when I was using 3DL I did very similar. Just a few lights go a long way when rendering a pinpup. For scenes with deeper backgrounds sometimes more lights are needed.
Thanks.
I do my own lights and use octane render, in this case an HDR and two mesh lights. it's typically how I go these days. Sometimes only one mesh light, sometimes instead of HDR I use the sunlight function. But even when I was using 3DL I did very similar. Just a few lights go a long way when rendering a pinpup. For scenes with deeper backgrounds sometimes more lights are needed.
Ahh.. Octane explains it. I was close, thinking you had to be using something along those lines with that gorgeous and real looking softness, but I was thinking 58 seconds?? Can't use Octane myself because I don't currently have a machine with an appropriate nvidia card, but would love to try it sometime.
G2- Gia render
Daz Studio 4.6 Pro
Postwork: Photoshop
Sector 9
G2- Gia render
Daz Studio 4.6 Pro
Postwork: Photoshop
Why?
G2- Gia render
Daz Studio 4.6 Pro
Postwork: Photoshop
T-el