How to save as a hair file type?
I am trying to structure my content library a bit, so that whenever I click on the category "hair", I get ALL of the hair in my content library, whether they are compatible or not with whichever figure I am working on.
I have done something similar for character presets: Using Genesis, or Victoria/Michael, I apply all the injectors/shaping and other materials/skin to the base in order to obtain the character as advertised. From there, I go to save as character preset.
That way, I have a consistent icon for all of my characters and I can bring them into the scene, ready to modify or dress up, in a click.
However, when I try to do a similar exercise for hair, there doesn't seem to be an option to save as... hair. I currently try with save as... wearable, which is less than ideal, but it kind of works.
So, when you have a hair selected, how do you save it as a hair preset that can be reused easily?
Thanks in advance for your help.
Comments
To save a Hair file type, save the hair as a Support Asset.
File>Save As>Support Asset>Figure/Prop Assets.
Give it a location/file name. On the "Figures/Prop Assets Save Options" screen, it should default to Content Type = Follower>Hair which will generate the green Hair file type tag on the icon (and in CMS).
It worked! Thanks a lot.
Glad to hear !
Thanks! This helped me too!