Adding morphs

Ok, so I have Four Arms for Genesis.

Now some morphs such as the basic genesis morphs as well as a few from evolution work fine.

However, when building a Freak 5 ...

Well, you see the issue.

So, how do I go about adding the Freak 5 morphs (and/or other morphs from other packages I have) to the 4 arm geografted figure to make his arms match?

Fourarm.jpg
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Post edited by The Vertex Doctor on

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,905
    edited December 1969

    There isn't an automatic process - someone needs to sculpt a morph for the arms to match the base, then it can be saved as a Morph Asset and (if the creator wishes) made available for others.

  • mrposermrposer Posts: 1,130
    edited December 1969

    You can add in bodybuilder to 1.0 (on Genesis) and the 4 arms will follow to get some more musculature but you won't get as much as Freak 5 has.... but it could be his less developed 2nd set of arms.

  • The Vertex DoctorThe Vertex Doctor Posts: 198
    edited December 1969

    I wonder if you can transfer the arm morphs to the four arms the same way people are transferring genesis original morphs to genesis 2. Something I will need to experiment with in the next few days,

  • Richard HaseltineRichard Haseltine Posts: 100,905
    edited December 1969

    No, the transfer process relies on having things line up which the arms of course don't do with the original arms.

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