Errors: Importing FBX primitive moving along a path

I am trying to import an FBX file created in iClone7 consisting simply of a box moving along a path.  When I view the FBX in Autodesk FBX Reviw the motion looks fine.  When I import it into DAZ I get the following:

"Errors:
Rigging limitation: bones without root skeleton.
Transform differences: non uniform scale detected.  Results will likely be different."

And indeed the differences are very noticeable, mainly very jerky motions. 

Anyone have any thoughts on what the problem may be?  Thanks!

Comments

  • wolf359wolf359 Posts: 3,834

    Anyone have any thoughts on what the problem may be?

    That error message is fairly concise in explaining why DS cannot import your FBX:
    Rigging limitation: bones without root skeleton.
    Transform differences: non uniform scale detected.  Results will likely be different."

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