How to run scripts?

Hi,

I bot Ultimo Paradiso.  Looks cool.  There are 3 scripts to build the island.  I open Explorer, navigate to the correct folder, hit the script to build the island.  It opens DS and makes the island- works great!  I hit the second script and it opens a second instance of DS and puts the vegetation in where there is no island.

How do I run the 3 scripts so that it is all in the same instance of DS?

Thanks!

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,865
    edited April 2018

    They should be accessible though the content panes, just like presets and scenes. You could also, if you want, drag the script into an open DS viewport to run it in that version.

    Post edited by Richard Haseltine on
  • ItsCeoItsCeo Posts: 471

    They should be accessible though the content panes, just like presets and scenes. You could also, if you want, drag the script into an open DS viewport to run it in that version.

    Using the Content Pane, presets - no, scenes - no, scripts - nope.  I even searched on Ultimo and Paradisio - nothing.  It IS a mystery to me where I am actually supposed to find it using the DS software menus.

    I could, however, bypass DS menus and drag and drop!  Thank You!

  • Richard HaseltineRichard Haseltine Posts: 102,865

    Looking at the read me, http://docs.daz3d.com/doku.php/public/read_me/index/12615/start , the files are under Poser Formats (if DS sees a script with the same name as a Poser file it will run the script instead of loading the Poser file)

  • ItsCeoItsCeo Posts: 471
    edited April 2018

    I read the manual before asking the question. The manual says:

    Scripted terraforming

    The scripts that allow to automatically create and populate Ultimo Paradiso are located in the folder “Runtime:Libraries:Props:AM:UltimoParadiso”:

    • !create Ultimo Paradiso.pp2 will automatically terraform Ultimo Paradiso, assembling the following props: “Island - Coral Reef”, “Sea”, “Shore”, “Waves”, “Sky - Clear”, “Clouds - add more”. If you prefer an island with a sandy bottom, just remove the “Island - Coral Reef” and load the “Island - Sand Bottom” prop.
    • !grow vegetation.pp2 will populate the island with about 300 plants and trees (as shown in the renders): handling all this amount of data requires a reasonably fast computer and free memory.
    • !only few plants.pp2 will load about 100 different plants and trees and can be used as a “startup platform” to further enhance and complete the island with more and more vegetation.
    • !colorize palms.pp2 will apply a random diffuse color value to the palm fronds in order to add some diversity to those.

    The scripts for !grow vegetation.pp2, !only few plants.pp2 , and !colorize palms.pp2 are what I need.  Poser / Pose and poser / materials have no vegitation.  Poser / Props has Vegitation, but only single plants to place one by one.

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    Post edited by ItsCeo on
  • Hi I have installed a script that was as avalable on here. AMRRenderPreferences. I have it avalable in my content, and every time I try to run it, it looks as if it is going to work and then nothing happens. Have you guys had anything like thia ?

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