Texturing in Mari or ZBrush

I am looking for a good way to modify the textures of store-bought models. Here is my experience so far:

1. Photoshop: Well, obviously I can take the existing textures, load them into photoshop and make some changes. But it is mostly guesswork, because it is hard to see where each pixel of the texture goes.

2. ZBrush Projection Painting. I can paint directly on the 3d-Model which is very cool. But the only tool is a basic brush with color and alpha. It seems I can't even paint with a texture. No layers, no adjustments. But at least I can use it to paint some markers on the texture that make it easier to finish the job in Photoshop.

3. ZBrush Polypainting. This is much more powerful than projection painting, as it can use textures, scaling, rotating, hue shifts and more. Still no layers and no adjustments. And it requires a complicated series of steps - subdividing, converting texture to polypaint, doing the actual painting, then projecting the result back on the original texture. The conversion steps reduce the quality and the projection sometimes fails. So, not sure if its worth it.

4. Mari. I have seen some videos on it, it seems to combine the power of photoshop  with the ease of directly painting on objects. But I can't get the transfer from DAZ to Mari to work. Should I use fbx or obj? I have made some tries, but I can only get the model into Mari, not the UVs and not the textures. Anybody here managed to do this?

Also I would be interested how other people go about this task. Maybe there is a better way to do it in ZBrush than I have discovered so far?

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,865

    3D Coat can handle the Daz figures without fiddling around to cope with the stacked/UDIM texture layout, as I believe can Mudbox. Substance Painter is a powerful tool, but requires fiddling for the set-up used on the Daz humans. Stacked/UDIM textures are not an issue with clothing sets for the most part.

  • Hi Richard, thanks for the feedback. I see that 3dcoat has a free trial, so I will give it a whirl! 

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