Excessive refraction?
![Jack of Spades](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/560/n583F48DC6602.png)
I'm trying to make one of those glass monitors like you see in sci-fi movies but would hate to use in real life. Modeling and rigging I've got. But for some reason I seem to be getting way too much refraction off a 1/4" sheet of glass at IOR 1.55.
I've attached a screen shot from smooth shaded view and a sample render. Are my expectations wrong, or is something funky going on here?
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/9d/609c4b3b93e27a27d5e57f11d4c632.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/9d/609c4b3b93e27a27d5e57f11d4c632.png)
Screen Shot 2018-04-15 at 2.39.14 PM.png
818 x 730 - 73K
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/5a/4b94b4e9b14bb808d71793c8815bf7.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/5a/4b94b4e9b14bb808d71793c8815bf7.png)
IOR 1.55.png
256 x 256 - 59K