Transfering morphs from just one part of the body.

ghastlycomicghastlycomic Posts: 2,531
edited December 1969 in New Users

It has occurred to me that I probably should have sculpted my creature heads for my various creature morphs (dog and zombie in particular) separately from the full body to make them available for people who just want a different character head on a normal human body. Is there a way I can transfer just the head morphs from my figures or do I pretty much just have to go back and sculpt them from scratch?

zombie.jpg
1000 x 1250 - 175K
ghastlydog2.jpg
1000 x 1000 - 164K

Comments

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    After loading the obj via morph loader and dialing in the morph, as you're saving it, right click the box to save just the active stuff (I forget atm what the option is actually called, but it's similar to genx's transfer on for non zero values option), then go back through and see if you can uncheck dials that don't pertain to the head/neck area.

    Alternatively, I have been able to save out partial morphs by dialing in a full morph and resaving it as a morph asset, but checking just the sections needed. I haven't been able to reproduce it though as the last few times I've tried it doesn't work properly.

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