DAZ Studio crashes while rendering with G3F figure wearing G8F dress
EightiesIsEnough
Posts: 1,125
Is there anything I have to do in order to avoid crashing while rendering a G3F figure wearing a G8F dress?
I fitted a Genesis 8 dress to a Genesis 3 dress, and I believe it is a dforce dress. The dress is called "dforce Fun at the Fifties". Do I need to install a driver in order to allow the renders to go through without the crashing of the program?
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Now, I tried to render, I got the message box saying "Error during rendering!"
How do I resolve this problem?
Have you restarted DS? That should clear the error during rendering, if not try restarting the system.
I did read on another thread that it has to do with an animation. The figure I was trying to render likely did have an animation when I saved it as a scene subset.
Maybe I should clear the animation and see what happens.
It seems to crash whenever I have that Fun of the Fifties dress on my figure. I did read that the dress is compatible with Daz Studio 4.10 and dforce softwares.
I wonder if dforce software is required, and I have to download and install it in order for the dress to render properly without crashing? If so, where can I download the dforce software?
I am pretty afraid to install a dforce driver as it might impact my computer and cause the screen to go black when trying to reboot.
dForce will not be doing anything during the render, so that is unlikely to be the issue. Which version of DS are you running?
I heard about the possibility that I may not have a video card, but more of a graphics card. I learned that a video card (possibly NVIDIA) may be required for installing the dforce driver.
That said, I may likely have to bring my computer to the shop sometime in the near future and have a video card installed. But I won't be bringing it to Best Buy, due to the store's reputation of not answering the phone, and also due to the fact that they say they will get the computer back to me in a certain amount of time, only for that promise to turn into a lie as it ends up taking longer.
I'm not sure what the diffrence would be between graphics card and video card. d|Force is less fussy that Iray, it just needs OpenCL which can be provided by most GPUs and even by CPUs - and it uses that only when you explicitly tell it to run a simulation, not while rendering.
Could it be possible that the rendering crashes could have to do with rendering in 3Delight with the dress on? If I recall, the rendering is not a problem when the dress is not worn.
And how do I obtain OpenCL?
Usually OpenCL support will be provided by your GPU driver, if you have a GPU that won't support the needed level (1.2+, which is pretty common) then look at the Intel CPU driver linked from https://www.daz3d.com/forums/discussion/203081/dforce-start-here#latest .
Can you render if you just load the dress into an empty scene?
I tried to render with just hte dress into an empty scene. I had the 3Delight render engine on, and I get the same error message. It seems as if the problem may be more with rendering in 3Delight than anything else.
Thing is, I wanted to do a pwToon render of the figure wearing that dress, but pwToon requires the 3Delight render engine.
I have had a similar problem. I found it helped by reducing the pixels samples x and y from 16 to 4. Max Ray Trace depth to 4. It stopped the rendering error.
Yes, just throws an error for me too - but works in Iray. I'm not sure this would be counted as a bug, since the product doesn't claim to support 3Delight, but you could report it to Technical Support.
I tried restarting DS, selected all surfaces, and applied a 3Delight fabric shader before rendering - still gave an error, so I suspect it's a geometry issue.
I'm getting the same Studio crash when trying to render in 3Delight as well. I'm afraid I don't have the technical knowledge to try and ascertain why this is happening so would also suggest asking Technical Support.
I may have found where the issue is arising from without having any idea of why this is causing it. I have the subdivision modifier on some of my garments set to Loop versus the default Catmark, switching the subdivision type back to Catmark seems to fix the issue.
Give that a try and I would certainly like to hear back to see if that fixes the issue for you as well.
Yes, that works for me - thank you.
I'd like to ask, where would I find the subdivision modifier in DAZ Studio 4.10?
Edit>Figure>Geometry>Convert to SubD (or Edit>Object>Geometry>Convert to SubD).
Actually I figured out the problem this morning before you made the post. Thanks anyway.