Custom morph removal from base figure?

In my tinkering to convert G3 to G8 I somehow attached one of the figures morphs to the G8 base figure, so it loads with every G8 figure, which wouldnt really be an issue because it comes in zeroed but it is breaking auto follow for the eyelashes, possibly because they are supposed to following another morph?

If anyone knows how to correct this and can walk me through a step by step morph removal I would greatly appreciate it as this is a showstopper. I was wondering if simply uninstalling and reinstalling G8 would fix it but I suspect not. Thanks in advance!

 

 

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,858

    Find the morph (most easily by looking under Currently Used in the Parametrs pane, click the gear icon, and open Parametre Settings. In the dialogue set the current and Default values to 0. File>Save As>Support Assets>Morph Asset, selecting just that property and otherwise keeping the settings unchanged (which should cause it to update the current file rather than creating a new one).

  • gederixgederix Posts: 390

    Thanks Richard Ill give that a shot.

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