Genesis third party morphs

XadeXade Posts: 236
edited May 2018 in Daz Studio Discussion

I bought a couple things on Renderosity. Most of the time I put it in my X content folder to keep things organized and so not to polute my content folders with junk. But upon exploring these old genesis morphs I find that it goes into the genesis moph folder. So, my question is this. Would it be safe to keep it in the X content folder or should I plant it in my daz library?

Post edited by Xade on

Comments

  • hphoenixhphoenix Posts: 1,335

    I bought a couple things on Renderosity. Most of the time I put it in my X content folder to keep things organized and so not to polute my content folders with junk. But upon exploring these old genesis morphs I find that it goes into the genesis moph folder. So, my question is this. Would it be safe to keep it in the X content folder or should I plant it in my daz library?

    As long as both your folders are properly mapped in DS, it should be just fine to leave them separate.  Just make sure that folder is mapped as both a DS Content folder and a Poser Content folder in DS (so it can show correctly in the DS Content tree.)

     

  • cm152335cm152335 Posts: 421

    I bought a couple things on Renderosity. Most of the time I put it in my X content folder to keep things organized and so not to polute my content folders with junk. But upon exploring these old genesis morphs I find that it goes into the genesis moph folder. So, my question is this. Would it be safe to keep it in the X content folder or should I plant it in my daz library?

    the best solution,,
    create a dedicated Library for any type you want,, e,g, 'Renderosity library'
    you can install/decompress all renderosity product in that library and be more clear to find dedicated product
    just assign the library to be sure to use it,,

    personaly i have several libray for better check,,

    some examples;
    - character library - hair library - poses library - expression library - clothes library - shoes library, bundle library
    - adult library (for dedicated 18+ sex poses) and more,,,

    and "TEST" library for inspect new install to be sure they work

    you can use many library, when you "re-import  metadata" all products are found in runtime/support/,,,,,,,,,  of all library

  • XadeXade Posts: 236

    'Thank you, I do have a few libraries, and recently added a test library. I have X content, Xadian, which is what I make and I think I might add a few more, taking a page out of cm152335's book. In the old days I reorganized my runtime to allow for easy use. This looks to be the best altertive but I dont fancy manually downloading and installing over 2k products.

     

  • nicsttnicstt Posts: 11,715
    edited May 2018

    I have in excess of 30 content libraries; People, Clothes, Hair, Dforce, Custom Textures, Morphs and Scripts to name a few.

    I redid main library last week/week before to split up people,clothes props/environements (what's the damn difference? I have my own opinion but it doesn't match reality.surprise).

    Post edited by nicstt on
  • XadeXade Posts: 236

    how did you do it? did you download and reinstall or is there a content gatherer script that you used?

  • mindsongmindsong Posts: 1,712
    nicstt said:

    I have in excess of 30 content libraries; People, Clothes, Hair, Dforce, Custom Textures, Morphs and Scripts to name a few.

    I redid main library last week/week before to split up people,clothes props/environements (what's the damn difference? I have my own opinion but it doesn't match reality.surprise).

    I do this too. I also separate figure families into their own libraries (e.g. V4, Gn1, G2M, etc.). I'm finding that it's a lot of work to make life easier.

    hmmm,

    --ms

  • nicsttnicstt Posts: 11,715
    edited May 2018

    how did you do it? did you download and reinstall or is there a content gatherer script that you used?

    I keep backups of downloads, and dont delete what I have downloaded. Call me paranoid.

    I uninstalled Studio's content, set up new folders and installed; took about four hours, but well worth it. I've been thinking about doing it for a while. The only thing stopping me was all the custom morphs in the folders, so I tracked them down and added them to their own folder.

    I actually missed a couple of morphs, but as I backed up the old content library (copy > paste > rename), meant I could find them.

    mindsong said:
    nicstt said:

    I have in excess of 30 content libraries; People, Clothes, Hair, Dforce, Custom Textures, Morphs and Scripts to name a few.

    I redid main library last week/week before to split up people,clothes props/environements (what's the damn difference? I have my own opinion but it doesn't match reality.surprise).

    I do this too. I also separate figure families into their own libraries (e.g. V4, Gn1, G2M, etc.). I'm finding that it's a lot of work to make life easier.

    hmmm,

    --ms


    Thought about it, but I rarely use anything but G8; I convert textures (there some great V4 available - using real references as their source, and G2 too), using Blacksmith Pro. Morphs I want I manually convert if I cant get one of the various scripts to do it. Blender works well as I'm not yet competant in zbrush.

    Post edited by nicstt on
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