How to reduce texture blockiness?
niallbeirne
Posts: 0
When rendering a scene with uberenvironment2 lgiht the skin textures etc. look very blocky. i notice you can reduce it by increasing the occlusion samples but there' still noticable blocks on the textures.
How do you get it so it looks smooth?
Comments
Check your Render settings, Pixel Samples apply also. And the Shading rate, I run about X 16 Y 16 and Never higher than .5 for Shading rate when I use Uber. Your render time WILL increase.
Thanks that's improved it a bit but like you say the render time is now terrible.
is Daz ever going to use the GPU to do this stuff?
When using UE2 make sure to use the quality setting for UE as well. By default it is set to the lowest value.