Mesh lights glowing but not lighting anything else
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Hi, I'm having an issue with mesh lights in Daz, whenever I apply an emissive shader to the object/surface I need to provide emissive light the surface will glow but not illuminate anything around it. This was working for me a few days ago but for some reason when I loaded Daz today none of the mesh lights work how they did. I don't know what I could have changed or what could have gone wrong for this to happen. If anyone has any ideas, please let me know.
Thanks!
Comments
Have you checked your Tone Mapping settings to make sure that the light will be visible? Are you using photoreal - Interactive mode, I believe, does not support emissive surfaces.
I am also having the same issue, Render studio mesh lights are in scene but not emitting light. Oh brain wave I did just update my Nvidia drivers today and thats when it stopped working. Funny I would think of it now. The second is OOT hairs for G8 are not displaying properly. Textures are faded dull parts of hair are missing completely almost like it loaded a wrong opacity map. Everything on default load is normal all image maps are right settings are right. Render settings are default so I am clueless.
Anyone else had issues recently after updating nvidia drivers?
Are you sure your render settings didn't get changed? In particular, make sure Iray iss till set as the render engine at the top of the Editor and Advanced tab.