Cardboard Folks
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HI all
How do I make/save cardboard primitives?
DO i save scene off a group / one model as a png with no shadows and then import taht into a primitive and save?
Thank you
Post edited by plarff on
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HI all
How do I make/save cardboard primitives?
DO i save scene off a group / one model as a png with no shadows and then import taht into a primitive and save?
Thank you
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Comments
You will also have to make a black and white mask to go in the Cutout Opacity channel.
Mmmm... i take it it's done in DAZ and not Photoshop or similar application?
The Cutout Opacity transparency map would likely be made in an image editor like PS and you would put that texture map in the Cutout Opacity channel.
ah i see, thx... i take it that is the square box surrounding a cutout ? As seen in other cutouts...
Ill give it a try and see what i can come up with.
One I did earlier :) They are saved as .png files. The colour one goes in the Diffuse Channel for the plane as normal