shadow coloured

WendyLuvsCatzWendyLuvsCatz Posts: 38,202
edited May 2018 in Carrara Discussion

using Carrara native engine as my FLUIDOS animations tend to crash Carrara with Octane

and it takes longer too and looks crappy on the fluids as they appear to have no UV mapping

Carrara engine renders the fluids themselves nicely but

the weird coloured shadows, never got those with Octane

OK not fully raytraced and basic lighting but still very odd

is it also because FLUIDOS has no UV mapping?

bottle tip006.jpg
1920 x 1080 - 95K
bottle tip026.jpg
1920 x 1080 - 116K
Post edited by WendyLuvsCatz on

Comments

  • evilproducerevilproducer Posts: 9,050

    Light through the colored liquid? As to the ragged shape, not sure. The shadow buffer ignores transparency and alphas, maybe use a light with a buffer?

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,202

    it is definitely seeing the transparency of the bottle 

    the ragged shape is the fluid inside which is indeed that colour but the shadow not appearing transparent inspite of in fact casting a very coloured shadow, it seems to be just the FLUIDOS mesh that has this odd effect

    am thinking of doing my old trick of a second light only lighting the fluid with different shadow settings

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,202

    a light with shadow buffer, last shot, does look better IMO

    even though no skylight it seems to soak up the HDRi I use too

  • Persona Non GrataPersona Non Grata Posts: 1,365
    edited March 2021

    .

    Post edited by Persona Non Grata on
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