The London Red Bus Is Not Rendered Properly.
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Hi There. I am then using DazStudio 4.10. I have then downloaded the OBJ model from
the 3D Warehouse and the bus model then looks and feels a ok non rendered. But
whenever I then get to render this model. The rendering then ends up like this.
Not very ideal. Anyone out there can tell me how to clean up the model so I can
then render this model perfectly and not like described in the image below.
What I do in the textures tab in DazStudio? Jason Usher
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Bad Rendering Of An London Bus Image One.jpg
3500 x 2300 - 3M
Post edited by Chohole on
Comments
Are you sure there's only one copy of the item loaded?
1) Go to the Surfaces Tab for the Bus.
2) Convert each surface to DAZ Uber iRay Surface - Content Library - Shader Presets - iRay - DAZ UberIRay (it is the first in that list)
3) Now in that same iRay Material Setting Folder you through and replace the glass, painted metal, chrome, rubber, plastic, and so on with the nearest similar one that DAZ supplies). In the case of surfaces that have textures on them hold the Control Key + LMB to bring up a pop-up for material options and the 2nd dropdown in that pop-up select 'Ignore Images' for that the original images are kept. Then OK that dialogue. Repeat for each surface until finished.
Is that the DAZ London Bus or a London Bus from 3D Warehouse?
The DAZ London bus should be OK to render.
If it's this one https://3dwarehouse.sketchup.com/model/280046943bd65148669bde2c0a4bfb2/London-Bus-New-2012
Then it renders fine for me in DS
You don't have to convert any surface to Iray as DS does that automatically. You will however need to tweak or replace the shaders/textures for an optimal look in Iray.
Most models from the 3Dwarehouse need a ton of work to look right in DS. What app did you use to get it into .OBJ format?