Is there a 'Shrink To' function in Hexagon?

Attempting to model some belts. Trying not to use model geometry.

Is there a ''Shrink-Toto fit the modeled belt onto the hips of the model so that there are very few (none preferably) gaps?

Or am I going to have to do the vertex pushing?

Also, I have the old version 2.2 videos, and in version 2.5 there seems to be no corresponding command for changing/setting the pivot point. There do seem to be 'work-arounds' in the UTILITIES tab, fyi.

 

Comments

  • OdaaOdaa Posts: 1,548

    Can't you select the object and use scaling to shrink it to what you need?

  • Unfortunately, Hexagon doesn't have a shrinkwrap function yet.  You'll have to do it manually. 

    Try "vertex pushing" with the inflate tool.

    I sometimes use Poser's cloth room to achieve a shrinkwrap effect with meshes.  Perhaps you can pull the same trick with dForce.

  • dlfurmandlfurman Posts: 29

    @Little_Dragon, I'll have to try that trick in Poser. Thanks.

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