Genesis 1 Skins (not v4) to Genesis 2

dakkuuandakkuuan Posts: 305
edited July 2013 in New Users

I’m done the same thing that was suggested at http://www.daz3d.com/forums/discussion/24344/ while trying to apply Wanow’s Skin Material for Black and White http://www.sharecg.com/v/66225/browse/21/DAZ-Studio/Skin-Material-for-Black-and-White-Skin-DS4.5 and I get those white areas. As you can see in the screen shot I’ve converted it to a material, so is there something I’m doing wrong? I’ve tried this with other material presets for Genesis and have received the same results (when they are saved as .duf files). Do I still need Victoria 4 to Genesis 2 plugin, even though I’m trying to transfer a Genesis 1 material?
PS check out the second image... it's G1 with the UV set changed to Genesis Female... no other alterations. Could this be part of the problem?

image2.png
1360 x 768 - 248K
g1tog2problem.jpg
1360 x 768 - 233K
Post edited by dakkuuan on

Comments

  • Herald of FireHerald of Fire Posts: 3,504
    edited July 2013

    The Genesis female UV's are currently unsupported by Genesis 2. At present the only ones it does support are Victoria UV's with V4 UV's being sold separately in MallenLane's V4 pack and V6 being sold with the character. The only alternative at present is to either create your own UV map to support her or use a different texture if you really want to use Genesis 2. Otherwise I'd recommend just using regular Genesis for now.

    Post edited by Herald of Fire on
  • Richard HaseltineRichard Haseltine Posts: 101,010
    edited December 1969

    Or use Map Transfer to convert the maps to V5 (if you have that UV set for Genesis ) or V4 (if you have that UV set for G2F).

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