Transparency from alpha channel in Diffuse Color channel?

Hello!

I have created a skirt texture with tiny transparent regions. They should be see-through. 

The texture is saved as PNG with Alpha channel like this:

I thought that simply putting this PNG into the Diffuse Color slot would do what I want.

However, that's not the case. The transparent regions become white. 

Is there a way to have DAZ automatically do what I want, or do I have to create another texture just to tell DAZ where I want my transparency?

 

Thank you!

Comments

  • ForestBoyForestBoy Posts: 76

    I got it. In GIMP, I simply clicked "Convert to Grayscale", then I inverted the image and saved it as a jpeg.

  • FSMCDesignsFSMCDesigns Posts: 12,783

    Usually you do have to create a seperate transparencey texture and plave it in the opacity or cutout opacity slot

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