Poisen's props (Rendo) in DS?

Lissa_xyzLissa_xyz Posts: 6,116
edited December 1969 in The Commons

I debated on which site to post this at, but I went with the one for the program I use.

I've been eyeballing Poisen's props for a while, and I'd like to know how well they work/don't work in DS before I pull the trigger. Right now I'm particularly looking at Helmet-Z, Morphing Demon-Mask Super-Prop, and some of the weapon packs. Thanks.

http://www.renderosity.com/mod/bcs/index.php?vendor=Poisen

Comments

  • ameesa001@gmail.comameesa001@gmail.com Posts: 282
    edited July 2013

    The props and morphs within them work in the ones I have. I like applying shaders for the most part for textures. I have 2 of the morphing skulls, Architex, the morphing sword and I think a couple of other items. At work, so can't look right now.

    Edited to add: Some of his earlier stuff is not packed up in runtimes, so you might find that a bit inconvinient. Check the read-mes.

    Post edited by ameesa001@gmail.com on
  • JaderailJaderail Posts: 0
    edited December 1969

    I have Many of their sets in My Runtime. Just be aware they are POSER only so the textures will need adjusted.

  • ColdrakeColdrake Posts: 236
    edited December 1969

    I have a ton of Poisen’s stuff and it all works fine DAZ Studio.


    Coldrake

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Thanks guys! I'm a shader monkey, so I'm not too worried about the textures (or I can just re-save them for DS compatibility).

  • JaderailJaderail Posts: 0
    edited December 1969

    Depending on the Set just fixing Spec, Reflec and Ambient works well. I then save out as DS versions. So if you get it to a look you like yes you can.

  • MorpheonMorpheon Posts: 738
    edited December 1969

    I only have "Tentacle-Z", and I've never had an issue with it in DS.

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