Poisen's props (Rendo) in DS?
![Lissa_xyz](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/281/nH6Y85ISOBQ8O.png)
I debated on which site to post this at, but I went with the one for the program I use.
I've been eyeballing Poisen's props for a while, and I'd like to know how well they work/don't work in DS before I pull the trigger. Right now I'm particularly looking at Helmet-Z, Morphing Demon-Mask Super-Prop, and some of the weapon packs. Thanks.
Comments
The props and morphs within them work in the ones I have. I like applying shaders for the most part for textures. I have 2 of the morphing skulls, Architex, the morphing sword and I think a couple of other items. At work, so can't look right now.
Edited to add: Some of his earlier stuff is not packed up in runtimes, so you might find that a bit inconvinient. Check the read-mes.
I have Many of their sets in My Runtime. Just be aware they are POSER only so the textures will need adjusted.
I have a ton of Poisen’s stuff and it all works fine DAZ Studio.
Coldrake
Thanks guys! I'm a shader monkey, so I'm not too worried about the textures (or I can just re-save them for DS compatibility).
Depending on the Set just fixing Spec, Reflec and Ambient works well. I then save out as DS versions. So if you get it to a look you like yes you can.
I only have "Tentacle-Z", and I've never had an issue with it in DS.