3D Bridge for Photoshop CS6
BackDoor3D
Posts: 160
This is very annoying. When I had DAZ 4.5 Pro the 3D Bridge for CS6 worked perfectly well.
Now having installed DAZ 4.6 Pro Mac 64bit it has all gone tits up.
Yes, both PS CS6 and DAZ are 64bit on OS X 10.8.4, whenever I try to initialise DAZ thru 3D Bridge I get an error (see attached image).
On the other hand on my Windows 8 64bit machine running PS CS6 and DAZ 4.6 Pro 64bit it all works! Grrrr!
Any ideas. I really would like to have my Mac version running properly as it is my main workstation with a large 27" screen, as opposed to my Windows 8 Laptop with a 15" screen....
Cheers,
Stiks
Screen_Shot_2013-07-19_at_2.05_.54_PM_.png
479 x 696 - 66K
Comments
Also, Preview Image does not work just get a white layer and Render to New Layer does the same.
I know it is not PS CS6 because I have not changed it since I had DAZ 4.5 Pro, nor have I applied any updates.
OK. Screen captures to show what is happening, or more precisely not happening.
Preview Image - Not Working
Update Image - Not Working
Render To New Layer - well, works sometimes.......
Dunno how to fix this. Followed the suggestion in the user guide:
Note: If the preview image imports into Photoshop as a blank image, click on Close on the 3D Bridge tab, then relaunch the 3D Bridge. This will reconnect the bridge to Photoshop and the image should now import correctly.
Didn't work.
Gonna go have a coffee break before I swear and kick something.
Your version is probably working just about as good as anybody elses.
Preview Image and Update Image have never done anything for me from DS4, 4.5 or 4.6 and CS5/6.
I'd imagine Enable Auto Update would do nothing, either.
Render to New Layer should work. Once you hit it, it tabs into DS, and you should see a rendering counter in the bottom left of DS. When that's done, tab back into PS.
Export Scene as U3D allows you to bring your scene into PS 3D mode. You will get a popup on the DS side, so you'll need to tab into it to confirm settings.
Export as DAE, same thing except it loads in completely funky, so I stick to U3D.
Import/Export image maps are self explanatory and work fine.