How do I import morph target animation curves into Unreal Engine 4?
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If I have a character in DAZ Studio and I animate one of its morphs, how do I transfer that character along with the morph target animation into Unreal Engine 4?
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If I have a character in DAZ Studio and I animate one of its morphs, how do I transfer that character along with the morph target animation into Unreal Engine 4?
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