A4 Cross-Eyed -- I thought there was a fix for this?
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So, I'm using a partial A4 (50%) with a base V4 character, currently loaded with morphs++ etc. -- a basic rig I use all the time in Poser Pro 14.
The body and head shapes work fine, and even look the way I'd like.
But there's something wrong with Aiko 4's eyes. It's like they didn't adjust to the new shape along with the rest of her head or something -- so they're too close together (or too small?) and she looks cross-eyed.
(See attachments.)
I _thought_ there was some kind of simple morph fix for this, but I can't find it anywhere in with the A4 stuff, nor has searching Poser turned it up.
How can I fix this? Should the eyes be scaled or moved somehow?
Or is that easy "fix eyes" dial somewhere that I can't find it?
Please help!
Thanks.
-- Steve
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Comments
Okay, so I figured out _A_ fix -- but I'm not sure how legit it is. I'm open to other solutions.
Here's what I did to fix Aiko 4's (A4) crossed eyes...
Show Hidden Parameters in Properties box (right carrot)
Select one eye -- say LEFT -- to start
Turn POINT AT to 0.000 (if it’s at 1.0) (Make sure to Unlock the eyes, too, if locked.)
Turn on Display Origin in Properties -- if you need help seeing how the eye is centered
Set Left xOffset to 0.07
Select other eye
Set Right xOffset to -0.07
Alternately, the offset could be +/- 0.75
This will work with eye movement controls, but BEWARE crossing eyes may bulge out of sockets!
I tweaked those offsets until they worked for me, but I know that screwed up something else, because if I have the eyes look too far right or left, they start bulging out of the sockets.
So, if there's a way to fix that, or a better way to do this, I'd be happy to hear about it.
Thanks!
-- Steve