Texture Atlas help...

Hi all,

I am using Daz3d 4.10.0.123 pro (64). In the past, I was able to export any map I wanted with the texture atlas. However, with this new version, I cannot export more than the diffuse, and bump maps. Does anyone know if the Texture Atlas on longer exports all maps? All the options are there but only the diffuse and bump maps are exported, even when I select specular and opacity. I even tried closing the program and going through the process and selecting only the two missing maps but it just won't export the specular & opacity maps. I tired with Gen 1, Gen 2 Gen 3 and Gen 8 but nothing. Once, with genesis 2, I was able to export the Opacity map.

Am I doing something wrong? Did anyone experience this? Any help would be greatly appreciated.

Ps: For genesis 3 & 8 I used this process to get a single map first before tryin to export...

1. set G3/G8 to base resolution

2. export as obj with collapse uv option selected

3. load uv set from the surface pane menu

4. use and apply texture atlas (commit to figure)

Comments

  • sofaxsofax Posts: 37
    edited September 2019

    It's an old post, but the issue seems unresolved - I am fighting with this now, too. Any ideas, anybody?

    P.S.: Daz Studio 4.12, Genesis 8 Male.

    Post edited by sofax on
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