This and That, Odds and Ends
Fatigued again, but still creeping about like Lurch from the Addam's Family.
Cryll is as finished as I could make him, considering he is my first character model and I made a bunch of beginners errors and had to fix as many as of those as I could before I said enough. He has a skeleton, and I made some quick cheesy animations of him moving about. I weight painted him too, which is something I had never done before.
I have never made an animation before so I learned a lot from making Cryll, basic character construction, skeletonizing the character, weight painting, basic texturing, and animation using both Hexagon and Carrara.
I finished boning a Saguro Cactus (no chuckling now you perverts) and tried animating it along with a rolling tumbleweed. Selina's tumbleweeds are very good, but their polygon count is so high that they are impossible to work with, so I scaled down their polygon count while trying to keep their general appearance too. I succeeded and made some workable lower polygon tumbleweeds.
Comments
My "cheesy" brief animated tests of Cryll, rolling tumbleweeds, and a dancing Cactus. have now been made into my first completed (rushed) "Cheesy Productions" animation starring Cryll, The Saguro Cactus, and a Tor the Tumbleweed.
I just got a call from Disney Studios.... Ha, Ha, Hah ...
FlashGarcia - Any WIP images ?
Wee Dangerous John ,
I'll post some here soon. Thanks for asking.
Wee Dangerous John ,
Busy with learning Blender and then found out today about bforartists which is a sane version of Blender. So "Cheesy Studios" is closed down for a while, and Cryll took a vacation. while I try to make some creative sense out of bforartists/Blender.