GenX Morph Dials

marblemarble Posts: 7,500
edited December 1969 in Daz Studio Discussion

Hi, I am sorry if this has been answered already - I swear I have spent quite a long time looking but can't find precisely what I'm looking for.

I have a V4 character that has the usual DAZ morphs (V4++, S4, A4, etc.) and also injections from a purchased character. In addition, I have somewhat modified her by sliding many of the parameter dials.

So, my question is: what is the best way to clone her to a Genesis figure (I do have GenX and V4 Shapes)? I want to be able to tweak the dials on the resulting Genesis character too. Is this possible?

Even after reading the GenX PDF, I am not clear about selecting morphs, controllers, etc. For example: GenX seems to ignore Zero dials no matter what I do. What if I want those available in the Genesis character? They may be zero in one pose, but non-zero in another. Surely I don't have to do the whole GenX transfer every time I want to adjust a parameter?

Comments

  • vienastoksvienastoks Posts: 0
    edited December 1969

    I'm no expert at this, but you can select the items with zero values manually. If you want to transfer a specific "dialed-in" character, then choose "get values from scene" in GenX. Should work OK. Morphs that you would use independently from the characters/shapes (i.e. long nails, breast morphs) are more convenient if they are imported as separate morphs (controllers).

  • marblemarble Posts: 7,500
    edited July 2013

    Thanks.

    I have been playing with GenX a little more today and I'm starting to see how it works. For example, I can create a morph from a V4 injection and apply that to a Genesis V4 Shape. Or add more from other V4 characters. They all appear in the GenX shaping section. I just didn't realise that was how it worked - I thought it would create a single character without the possibility to adjust anything.

    Nevertheless, the original V4 still looks and works better than the transfer-to-Genesis version, but that is to be expected. Pity Genesis clothing is not backwards compatible with V4 - then I could use my content to the fullest.

    Post edited by marble on
  • CyberDogCyberDog Posts: 232
    edited December 1969

    Are you transferring the v4 ++ morphs to the genesis figure when you transfer your morphs?
    The genesis version won't look exactly like the v4 version but they are usually pretty close. The way I use it, I make my v4 figure then save it as character preset. Then when I load GenX, I load V4 plus the morphs. The I just drag and drop my character into GenX. I have had some good results doing that.

  • marblemarble Posts: 7,500
    edited July 2013

    CyberDog said:
    Are you transferring the v4 ++ morphs to the genesis figure when you transfer your morphs?
    The genesis version won't look exactly like the v4 version but they are usually pretty close. The way I use it, I make my v4 figure then save it as character preset. Then when I load GenX, I load V4 plus the morphs. The I just drag and drop my character into GenX. I have had some good results doing that.

    Sorry ... Let me get it straight. Are you loading the base V4.2, then the ++ morphs, and lastly your character preset (is that a .cr2 by the way)? By loading, I mean dragging them into the GenX panel.

    The reason I ask is: wouldn't your character already have V4 and the ++ morphs included? so why load them before the character?

    Post edited by marble on
  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    marble said:
    CyberDog said:
    Are you transferring the v4 ++ morphs to the genesis figure when you transfer your morphs?
    The genesis version won't look exactly like the v4 version but they are usually pretty close. The way I use it, I make my v4 figure then save it as character preset. Then when I load GenX, I load V4 plus the morphs. The I just drag and drop my character into GenX. I have had some good results doing that.

    Sorry ... Let me get it straight. Are you loading the base V4.2, then the ++ morphs, and lastly your character preset (is that a .cr2 by the way)? By loading, I mean dragging them into the GenX panel.

    The reason I ask is: wouldn't your character already have V4 and the ++ morphs included? so why load them before the character?
    Some Gen4 character presets require morphs++ otherwise they won't look right, so you need to load the required morphs in before adding the character.

  • CyberDogCyberDog Posts: 232
    edited December 1969

    It seems I used the wrong terms again.
    To keep the process easier, I export the figure as a cr2. So I created a v4 figure, injected the V4++ morphs then exported as cr2 into a folder in figures folder. Then when I want to transfer a morph, I drag the V4++ figure onto the genx panel. Drag the figure morphs and select all non zero poses and click transfer.
    It saves me a few steps. I don't have to drag V4 then drag the V++ morphs and then character morphs.
    You could also save steps in the future if you load V4 and inject any available morphs such as the V4++, elite, the girl and stephanie 4. If you export that cr2 for use, Genx will only use the morphs that the character requires as long as you select all non zero morphs when you transfer. You will not have to worry about which morph pack the character requires since all morphs are already injected into your saved base figure.

  • marblemarble Posts: 7,500
    edited July 2013

    Thanks, CyberDog, I think I was understanding you and I have followed much the same path - I created a character of mixed V4++, A4, S4 and commercial character morphs, saved it as a .cr2 and then used GenX to transfer to a Genesis V4 Shape. It seems to work well.

    However, I'm still not sure how to transfer the dials that are zero when the .cr2 is saved but may be needed in the Genesis clone. Nor am I clear exactly what a "controller" is - is that a dial (I realise "dial" is more of a Poser term but seems to have become standard even though DS uses "sliders").? Most of the tutorials and, indeed, the manual advises to use the "Transfer Non-Zero" option. I'd like to understand better what the other options mean.

    Post edited by marble on
  • CyberDogCyberDog Posts: 232
    edited December 1969

    Hopefully someone more knowledgeable than me chimes in since I am no expert. I am fairly knew to Genx myself. Regardless, I try to help what I learn. That said, I can't check right now but there must be an option to save all morphs including zero morphs.
    I do think would give you quite a lot of morphs to wade through. That would give you all your v4 morphs added to all your genesis morphs. That is certainly more morphs than I care to deal with. I prefer to make a separate clone for each figure then mix the genesis versions of the figure morphs. I may try what you are asking just out of curiosity. If you do it, please share your findings.

  • marblemarble Posts: 7,500
    edited December 1969

    Will do.. but I'm on a different project right now. I'll get back to experimenting soon though.

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