Genesis character head morphs made in Facegen as products

Can the morphs in Facegen be used in place of or as a prelude to sculpting the base mesh in MODO or Zbrush?

Thanks!

M Glant

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,805

    I'm not sure if the Faecgen license would allow this, but before that do you have permission to use the source photo in that way? It certainly wouldn't be allowed for most celebrity photos.

  • To be more specific.  The Facegen would be used on a photo that was reworked in a photoeditor to get a close shape.  Then this would be sculpted more uniquely in MODO, which would be the final shape.  Reference images for Facegen would not be used for textures. Textures would be built from other merchant resources including full body scans.  

  • I also have iClone/Crazytalk pipeline products and there is a face 3D generator in that system where you can use charicatures to generate genesis head morphs. The intent is not to make celebrity mimics. 

    I am also planning to do realistic medically related image textures for genesis characters and develop 3D anatomy.  

  • nonesuch00nonesuch00 Posts: 18,320

    Singular Inversions has said that those face morphs may be freely used (if they use no restricted material for content like copyrighted photos for texture creation) so for face geometry you should have no problem and even less since you will be creating your own geometry based on FaceGen geometry so it's another step removed. Singular Inversions has a website with a forum where you can directly ask them to be sure. 

  • Thanks, I have posted questions over there and will update here.

  • This is the response from FaceGen Guru:

    "Hello, and thanks for asking.Like Daz or Reallusion, FaceGen meshes and color maps are copyrighted and cannot be freely distributed.

    This is to prevent obvious abuse, which happens frequently. Legitimate use cases:

    1. Images rendered using FaceGen meshes & color maps are yours to do as you wish, per our license.

    2. If you're only using FaceGen as a guideline, and you rebuild your own mesh topology and paint your own color map, you can distribute freely as this is not a copyright violation.

    3. If you only need to distribute a FaceGen mesh (modified or otherwise) to a customer who will be rendering images, then as long as their organisation owns a copy of FaceGen Modeller, no problem.

    4. If you need to distribute a FaceGen mesh to many people, for example as part of a software product, then you need to purchase our re-distribution license (via Modeller Enterprise).

    Copyright issues to do with source photos are between you and the source photo copyright holder. If you remove the detail texture there should be no copyright claim since the image was not directly copied, merely compared.

    Best wishes,"

    As my workflow will be #2, I should be fine with that approach.

    M Glant

     

     

  • nonesuch00nonesuch00 Posts: 18,320

    This is the response from FaceGen Guru:

    "Hello, and thanks for asking.Like Daz or Reallusion, FaceGen meshes and color maps are copyrighted and cannot be freely distributed.

    This is to prevent obvious abuse, which happens frequently. Legitimate use cases:

    1. Images rendered using FaceGen meshes & color maps are yours to do as you wish, per our license.

    2. If you're only using FaceGen as a guideline, and you rebuild your own mesh topology and paint your own color map, you can distribute freely as this is not a copyright violation.

    3. If you only need to distribute a FaceGen mesh (modified or otherwise) to a customer who will be rendering images, then as long as their organisation owns a copy of FaceGen Modeller, no problem.

    4. If you need to distribute a FaceGen mesh to many people, for example as part of a software product, then you need to purchase our re-distribution license (via Modeller Enterprise).

    Copyright issues to do with source photos are between you and the source photo copyright holder. If you remove the detail texture there should be no copyright claim since the image was not directly copied, merely compared.

    Best wishes,"

    As my workflow will be #2, I should be fine with that approach.

    M Glant

     

     

    OK, thanks previously FG stated that DAZ 3D morphs created with Facegen (which amounts to just the Facegen generated geometry) may be freely distributed but they must of rolled that back.  Or maybe that intent was only as non-commercial freebies on ShareCG. I don't share any but I guess I should ask them to clarify that should I consider sharing a FG DAZ morph.

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