Eye missing a ring?

Testing6790Testing6790 Posts: 1,091
edited July 2013 in The Commons

http://i.imgur.com/NbIqZua.jpg

I have never seen this before and it's really gumming up my renders! It must be something I did, but I can't figure it out. I've tried smoothing modifiers, I've tried applying new mats and shaders, I've tried NO mats or shaders. I made sure everything in the scene was visible... I've tried everything.

Anyone know what's up?

Post edited by Testing6790 on

Comments

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited July 2013

    Looks like there's a transmap somewhere, but if you've changed mats repeatedly, I don't know how something like that could stick around.

    Post edited by Lissa_xyz on
  • Testing6790Testing6790 Posts: 1,091
    edited December 1969

    Yeah it's strange. I loaded a new version of the same character and the issue is gone, but if I try to move the char to the same pose using copy the issue pops up, so it's definitely a setting issue somewhere.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    I wonder if it's an issue with the pose. Does it happen with other poses?

  • RenolaceRenolace Posts: 46
    edited August 2013

    There are black rings on several of the iris bump and displacement maps that if mapped to transparency would probably cause that.

    Image removed

    Post edited by Richard Haseltine on
  • Richard HaseltineRichard Haseltine Posts: 102,322
    edited December 1969

    Please don't post texture images, unless they are your own creations.

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