Primitive Color and image Rotation
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Hi all
I am using a primitive and added an image to it to act as a logo on a wall. But it's blue and looks like it's swopped horizontally and verically.
If i swop the actual plane then the image/lettering is still wrong. Any ideas?
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primitiveTEXT.JPG
1604 x 821 - 581K
Comments
Try switching the axis option (positive to negative or vice versa) when crating the primitive. Other than that, whata re you surface settings? Are you rendering in Iray or 3Delight?
You can flip the image by setting Horizontal Offset to -1 (in Iray or 3Delight). But do as Richard says and check the axis because it shouldn't be flipped in the first place.
Hi All
Ill let you know what the surface settings are as soon as i am home.... Rendering in IRay for most part. But is this something i have to apply on the primitive or part of my Render settings?
On the primitive for both. For Richard's tip, you have to do it when you create the primitive. For mine, go to the Surface pane and select the primitive's material.
Ok ive done as you said, cant find the material option?
Default is the material.
I am sorry but i still dont understand what to change???
I solved the issue... Primitives dont like png with transparent background.